mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
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@@ -123,10 +123,10 @@ class spell_item_mind_amplify_dish : public SpellScript
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return;
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if (GetSpellInfo()->Id != SPELL_AMPLIFY_10S)
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if (target->getLevel() > 60)
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if (target->GetLevel() > 60)
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return;
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uint8 pct = std::max(0, 20 + player->getLevel() - target->getLevel());
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uint8 pct = std::max(0, 20 + player->GetLevel() - target->GetLevel());
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if (roll_chance_i(pct))
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player->CastSpell(target, SPELL_MENTAL_BATTLE, true);
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else if (roll_chance_i(pct))
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@@ -156,7 +156,7 @@ class spell_item_runescroll_of_fortitude : public SpellScript
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if (Unit* target = GetHitUnit())
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{
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if (target->getLevel() < 70)
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if (target->GetLevel() < 70)
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return;
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target->CastSpell(target, SPELL_FORTITUDE, true);
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@@ -264,7 +264,7 @@ class spell_item_with_mount_speed : public AuraScript
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void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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if (target->getLevel() <= 70)
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if (target->GetLevel() <= 70)
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{
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if (auto spellId = getMountSpellId())
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{
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@@ -297,9 +297,9 @@ class spell_item_magic_dust : public SpellScript
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{
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if (Unit* target = GetHitUnit())
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{
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if (target->getLevel() >= 30)
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if (target->GetLevel() >= 30)
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{
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uint8 chance = 100 - std::min<uint8>(100, target->getLevel() - 30 * urand(3, 10));
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uint8 chance = 100 - std::min<uint8>(100, target->GetLevel() - 30 * urand(3, 10));
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if (!roll_chance_i(chance))
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{
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PreventHitAura();
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@@ -1362,7 +1362,7 @@ class spell_item_arcane_shroud : public AuraScript
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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int32 diff = GetUnitOwner()->getLevel() - 60;
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int32 diff = GetUnitOwner()->GetLevel() - 60;
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if (diff > 0)
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amount += 2 * diff;
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}
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@@ -2142,7 +2142,7 @@ class spell_item_scroll_of_recall : public SpellScript
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break;
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}
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if (caster->getLevel() > maxSafeLevel)
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if (caster->GetLevel() > maxSafeLevel)
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{
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caster->CastSpell(caster, SPELL_LOST, true);
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@@ -2508,7 +2508,7 @@ class spell_item_the_eye_of_diminution : public AuraScript
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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int32 diff = GetUnitOwner()->getLevel() - 60;
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int32 diff = GetUnitOwner()->GetLevel() - 60;
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if (diff > 0)
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amount += diff;
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}
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@@ -3745,7 +3745,7 @@ class spell_item_green_whelp_armor : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (eventInfo.GetActor() && eventInfo.GetActor()->getLevel() <= 50)
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if (eventInfo.GetActor() && eventInfo.GetActor()->GetLevel() <= 50)
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return true;
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return false;
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