mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
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@@ -273,10 +273,10 @@ class spell_gen_reduced_above_60 : public SpellScript
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void RecalculateDamage()
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{
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if (Unit* target = GetHitUnit())
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if (target->getLevel() > 60)
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if (target->GetLevel() > 60)
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{
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int32 damage = GetHitDamage();
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AddPct(damage, -4 * int8(std::min(target->getLevel(), uint8(85)) - 60)); // prevents reduce by more than 100%
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AddPct(damage, -4 * int8(std::min(target->GetLevel(), uint8(85)) - 60)); // prevents reduce by more than 100%
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SetHitDamage(damage);
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}
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}
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@@ -294,8 +294,8 @@ class spell_gen_reduced_above_60_aura : public AuraScript
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* owner = GetUnitOwner())
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if (owner->getLevel() > 60)
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AddPct(amount, -4 * int8(std::min(owner->getLevel(), uint8(85)) - 60)); // prevents reduce by more than 100%
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if (owner->GetLevel() > 60)
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AddPct(amount, -4 * int8(std::min(owner->GetLevel(), uint8(85)) - 60)); // prevents reduce by more than 100%
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}
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void Register() override
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@@ -417,7 +417,7 @@ public:
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SpellCastResult CheckRequirement()
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{
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if (Unit* target = GetExplTargetUnit())
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if (target->getLevel() >= _level)
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if (target->GetLevel() >= _level)
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return SPELL_FAILED_DONT_REPORT;
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return SPELL_CAST_OK;
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@@ -587,8 +587,8 @@ class spell_gen_disabled_above_63 : public AuraScript
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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Unit* target = GetUnitOwner();
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if (target->getLevel() <= 63)
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amount = amount * target->getLevel() / 60;
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if (target->GetLevel() <= 63)
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amount = amount * target->GetLevel() / 60;
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else
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SetDuration(1);
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}
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@@ -693,7 +693,7 @@ class spell_gen_use_spell_base_level_check : public SpellScript
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SpellCastResult CheckRequirement()
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{
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if (GetCaster()->getLevel() < GetSpellInfo()->BaseLevel)
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if (GetCaster()->GetLevel() < GetSpellInfo()->BaseLevel)
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return SPELL_FAILED_LEVEL_REQUIREMENT;
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return SPELL_CAST_OK;
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}
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@@ -857,7 +857,7 @@ class spell_gen_proc_above_75 : public SpellScript
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SpellCastResult CheckLevel()
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{
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Unit* caster = GetCaster();
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if (caster->getLevel() < 75)
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if (caster->GetLevel() < 75)
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{
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return SPELL_FAILED_LOWLEVEL;
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}
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@@ -934,8 +934,8 @@ class spell_gen_proc_reduced_above_60 : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Xinef: mostly its 33.(3)% reduce by 70 and 66.(6)% by 80
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if (eventInfo.GetActor() && eventInfo.GetActor()->getLevel() > 60)
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if (roll_chance_f((eventInfo.GetActor()->getLevel() - 60) * 3.33f))
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if (eventInfo.GetActor() && eventInfo.GetActor()->GetLevel() > 60)
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if (roll_chance_f((eventInfo.GetActor()->GetLevel() - 60) * 3.33f))
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return false;
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return true;
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