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refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
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@@ -2675,7 +2675,7 @@ void World::SendGMText(uint32 string_id, ...)
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va_end(ap);
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}
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/// DEPRECATED, only for debug purpose. Send a System Message to all players (except self if mentioned)
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/// @deprecated only for debug purpose. Send a System Message to all players (except self if mentioned)
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void World::SendGlobalText(const char* text, WorldSession* self)
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{
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WorldPacket data;
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