mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 10:55:43 +00:00
refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
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@@ -2396,7 +2396,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*=
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if (m_auraScaleMask && ihit->effectMask == m_auraScaleMask && m_caster != target)
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{
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SpellInfo const* auraSpell = m_spellInfo->GetFirstRankSpell();
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if (uint32(target->getLevel() + 10) >= auraSpell->SpellLevel)
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if (uint32(target->GetLevel() + 10) >= auraSpell->SpellLevel)
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ihit->scaleAura = true;
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}
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@@ -2419,7 +2419,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*=
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if (m_auraScaleMask && targetInfo.effectMask == m_auraScaleMask && m_caster != target)
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{
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SpellInfo const* auraSpell = m_spellInfo->GetFirstRankSpell();
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if (uint32(target->getLevel() + 10) >= auraSpell->SpellLevel)
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if (uint32(target->GetLevel() + 10) >= auraSpell->SpellLevel)
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targetInfo.scaleAura = true;
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}
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@@ -3105,7 +3105,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
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int32 basePoints[3];
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if (scaleAura)
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{
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aurSpellInfo = m_spellInfo->GetAuraRankForLevel(unitTarget->getLevel());
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aurSpellInfo = m_spellInfo->GetAuraRankForLevel(unitTarget->GetLevel());
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ASSERT(aurSpellInfo);
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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@@ -6097,7 +6097,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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if (!learn_spellproto)
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return SPELL_FAILED_NOT_KNOWN;
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if (m_spellInfo->SpellLevel > pet->getLevel())
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if (m_spellInfo->SpellLevel > pet->GetLevel())
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return SPELL_FAILED_LOWLEVEL;
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break;
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@@ -6119,7 +6119,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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if (!learn_spellproto)
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return SPELL_FAILED_NOT_KNOWN;
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if (m_spellInfo->SpellLevel > pet->getLevel())
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if (m_spellInfo->SpellLevel > pet->GetLevel())
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return SPELL_FAILED_LOWLEVEL;
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}
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break;
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@@ -6240,7 +6240,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill();
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int32 skillValue = m_caster->ToPlayer()->GetSkillValue(skill);
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int32 TargetLevel = m_targets.GetUnitTarget()->getLevel();
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int32 TargetLevel = m_targets.GetUnitTarget()->GetLevel();
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int32 ReqValue = (skillValue < 100 ? (TargetLevel - 10) * 10 : TargetLevel * 5);
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if (ReqValue > skillValue)
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return SPELL_FAILED_LOW_CASTLEVEL;
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@@ -6619,7 +6619,7 @@ SpellCastResult Spell::CheckCast(bool strict)
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return SPELL_FAILED_CANT_BE_CHARMED;
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int32 damage = CalculateSpellDamage(i, target);
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if (damage && int32(target->getLevel()) > damage)
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if (damage && int32(target->GetLevel()) > damage)
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return SPELL_FAILED_HIGHLEVEL;
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}
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@@ -7886,7 +7886,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const
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if (target->GetCharmerGUID())
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return false;
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if (int32 damage = CalculateSpellDamage(eff, target))
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if ((int32)target->getLevel() > damage)
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if ((int32)target->GetLevel() > damage)
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return false;
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break;
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default:
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@@ -7958,7 +7958,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const
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return false;
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if (m_caster->ToPlayer()->GetSession()->GetRecruiterId() != target->ToPlayer()->GetSession()->GetAccountId() && target->ToPlayer()->GetSession()->IsARecruiter())
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return false;
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if (target->ToPlayer()->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
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if (target->ToPlayer()->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
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return false;
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break;
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default: // normal case
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