refactor(Core/Object): getLevel() -> GetLevel() (#14122)

* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
This commit is contained in:
Kitzunu
2022-12-31 17:39:23 +01:00
committed by GitHub
parent 089ce9eb41
commit 4870b14b1f
78 changed files with 326 additions and 314 deletions

View File

@@ -40,9 +40,9 @@ void WorldSession::HandleGrantLevel(WorldPacket& recvData)
error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY;
else if (target->GetTeamId() != _player->GetTeamId())
error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION;
else if (target->getLevel() >= _player->getLevel())
else if (target->GetLevel() >= _player->GetLevel())
error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH;
else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
else if (target->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL))
error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I;
else if (target->GetGroup() != _player->GetGroup())
error = ERR_REFER_A_FRIEND_NOT_IN_GROUP;
@@ -82,5 +82,5 @@ void WorldSession::HandleAcceptGrantLevel(WorldPacket& recvData)
else
return;
_player->GiveLevel(_player->getLevel() + 1);
_player->GiveLevel(_player->GetLevel() + 1);
}