refactor(Core/Object): getLevel() -> GetLevel() (#14122)

* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
This commit is contained in:
Kitzunu
2022-12-31 17:39:23 +01:00
committed by GitHub
parent 089ce9eb41
commit 4870b14b1f
78 changed files with 326 additions and 314 deletions

View File

@@ -296,7 +296,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
switch (getPetType())
{
case SUMMON_PET:
petlevel = owner->getLevel();
petlevel = owner->GetLevel();
if (IsPetGhoul())
SetUInt32Value(UNIT_FIELD_BYTES_0, 0x400); // class = rogue
@@ -565,7 +565,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
stmt->SetData(3, GetNativeDisplayId());
stmt->SetData(4, GetUInt32Value(UNIT_CREATED_BY_SPELL));
stmt->SetData(5, uint8(getPetType()));
stmt->SetData(6, getLevel());
stmt->SetData(6, GetLevel());
stmt->SetData(7, GetUInt32Value(UNIT_FIELD_PETEXPERIENCE));
stmt->SetData(8, uint8(GetReactState()));
stmt->SetData(9, GetName());
@@ -887,8 +887,8 @@ void Pet::GivePetXP(uint32 xp)
if (!IsAlive())
return;
uint8 maxlevel = std::min((uint8)sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL), GetOwner()->getLevel());
uint8 petlevel = getLevel();
uint8 maxlevel = std::min((uint8)sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL), GetOwner()->GetLevel());
uint8 petlevel = GetLevel();
// If pet is detected to be at, or above(?) the players level, don't hand out XP
if (petlevel >= maxlevel)
@@ -915,7 +915,7 @@ void Pet::GivePetXP(uint32 xp)
void Pet::GivePetLevel(uint8 level)
{
if (!level || level == getLevel())
if (!level || level == GetLevel())
return;
if (getPetType() == HUNTER_PET)
@@ -992,7 +992,7 @@ bool Pet::CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phas
setPowerType(POWER_FOCUS);
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0);
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32(sObjectMgr->GetXPForLevel(getLevel() + 1)* sWorld->getRate(RATE_XP_PET_NEXT_LEVEL)));
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32(sObjectMgr->GetXPForLevel(GetLevel() + 1)* sWorld->getRate(RATE_XP_PET_NEXT_LEVEL)));
ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE);
if (cinfo->type == CREATURE_TYPE_BEAST)
@@ -1078,12 +1078,12 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
if (cFamily && cFamily->minScale > 0.0f && petType == HUNTER_PET)
{
float scale;
if (getLevel() >= cFamily->maxScaleLevel)
if (GetLevel() >= cFamily->maxScaleLevel)
scale = 1.0f;
else if (getLevel() <= cFamily->minScaleLevel)
else if (GetLevel() <= cFamily->minScaleLevel)
scale = 0.5f;
else
scale = 0.5f + 0.5f * float(getLevel() - cFamily->minScaleLevel) / float(cFamily->maxScaleLevel - cFamily->minScaleLevel);
scale = 0.5f + 0.5f * float(GetLevel() - cFamily->minScaleLevel) / float(cFamily->maxScaleLevel - cFamily->minScaleLevel);
SetObjectScale(scale);
}
@@ -1421,13 +1421,13 @@ bool Pet::HaveInDiet(ItemTemplate const* item) const
uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) const
{
// -5 or greater food level
if (getLevel() <= itemlevel + 5) //possible to feed level 60 pet with level 55 level food for full effect
if (GetLevel() <= itemlevel + 5) //possible to feed level 60 pet with level 55 level food for full effect
return 35000;
// -10..-6
else if (getLevel() <= itemlevel + 10) //pure guess, but sounds good
else if (GetLevel() <= itemlevel + 10) //pure guess, but sounds good
return 17000;
// -14..-11
else if (getLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me
else if (GetLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me
return 8000;
// -15 or less
else
@@ -1611,7 +1611,7 @@ void Pet::_LoadAuras(PreparedQueryResult result, uint32 timediff)
}
// avoid higher level auras if any, and adjust
SpellInfo const* scaledSpellInfo = spellInfo->GetAuraRankForLevel(getLevel());
SpellInfo const* scaledSpellInfo = spellInfo->GetAuraRankForLevel(GetLevel());
if (scaledSpellInfo != spellInfo)
spellInfo = scaledSpellInfo;
@@ -1864,7 +1864,7 @@ bool Pet::addSpell(uint32 spellId, ActiveStates active /*= ACT_DECIDE*/, PetSpel
uint32 talentCost = GetTalentSpellCost(spellId);
if (talentCost)
{
int32 free_points = GetMaxTalentPointsForLevel(getLevel());
int32 free_points = GetMaxTalentPointsForLevel(GetLevel());
m_usedTalentCount += talentCost;
// update free talent points
free_points -= m_usedTalentCount;
@@ -1892,7 +1892,7 @@ bool Pet::learnSpell(uint32 spell_id)
void Pet::InitLevelupSpellsForLevel()
{
uint8 level = getLevel();
uint8 level = GetLevel();
if (PetLevelupSpellSet const* levelupSpells = GetCreatureTemplate()->family ? sSpellMgr->GetPetLevelupSpellList(GetCreatureTemplate()->family) : nullptr)
{
@@ -1970,7 +1970,7 @@ bool Pet::removeSpell(uint32 spell_id, bool learn_prev, bool clear_ab)
else
m_usedTalentCount = 0;
// update free talent points
int32 free_points = GetMaxTalentPointsForLevel(getLevel()) - m_usedTalentCount;
int32 free_points = GetMaxTalentPointsForLevel(GetLevel()) - m_usedTalentCount;
SetFreeTalentPoints(free_points > 0 ? free_points : 0);
}
@@ -2044,7 +2044,7 @@ bool Pet::resetTalents()
Player* player = owner->ToPlayer();
uint8 level = getLevel();
uint8 level = GetLevel();
uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
if (m_usedTalentCount == 0)
@@ -2166,7 +2166,7 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* onlinePet /*= nullptr*/)
void Pet::InitTalentForLevel()
{
uint8 level = getLevel();
uint8 level = GetLevel();
uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
Unit* owner = GetOwner();
@@ -2349,14 +2349,14 @@ void Pet::SynchronizeLevelWithOwner()
{
// always same level
case SUMMON_PET:
GivePetLevel(owner->getLevel());
GivePetLevel(owner->GetLevel());
break;
// can't be greater owner level
case HUNTER_PET:
if (getLevel() > owner->getLevel())
GivePetLevel(owner->getLevel());
else if (getLevel() + 5 < owner->getLevel())
GivePetLevel(owner->getLevel() - 5);
if (GetLevel() > owner->GetLevel())
GivePetLevel(owner->GetLevel());
else if (GetLevel() + 5 < owner->GetLevel())
GivePetLevel(owner->GetLevel() - 5);
break;
default:
break;
@@ -2421,7 +2421,7 @@ void Pet::FillPetInfo(PetStable::PetInfo* petInfo) const
petInfo->PetNumber = m_charmInfo->GetPetNumber();
petInfo->CreatureId = GetEntry();
petInfo->DisplayId = GetNativeDisplayId();
petInfo->Level = getLevel();
petInfo->Level = GetLevel();
petInfo->Experience = GetUInt32Value(UNIT_FIELD_PETEXPERIENCE);
petInfo->ReactState = GetReactState();
petInfo->Name = GetName();