mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 13:46:24 +00:00
refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
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@@ -296,7 +296,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
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switch (getPetType())
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{
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case SUMMON_PET:
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petlevel = owner->getLevel();
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petlevel = owner->GetLevel();
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if (IsPetGhoul())
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SetUInt32Value(UNIT_FIELD_BYTES_0, 0x400); // class = rogue
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@@ -565,7 +565,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
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stmt->SetData(3, GetNativeDisplayId());
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stmt->SetData(4, GetUInt32Value(UNIT_CREATED_BY_SPELL));
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stmt->SetData(5, uint8(getPetType()));
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stmt->SetData(6, getLevel());
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stmt->SetData(6, GetLevel());
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stmt->SetData(7, GetUInt32Value(UNIT_FIELD_PETEXPERIENCE));
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stmt->SetData(8, uint8(GetReactState()));
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stmt->SetData(9, GetName());
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@@ -887,8 +887,8 @@ void Pet::GivePetXP(uint32 xp)
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if (!IsAlive())
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return;
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uint8 maxlevel = std::min((uint8)sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL), GetOwner()->getLevel());
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uint8 petlevel = getLevel();
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uint8 maxlevel = std::min((uint8)sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL), GetOwner()->GetLevel());
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uint8 petlevel = GetLevel();
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// If pet is detected to be at, or above(?) the players level, don't hand out XP
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if (petlevel >= maxlevel)
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@@ -915,7 +915,7 @@ void Pet::GivePetXP(uint32 xp)
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void Pet::GivePetLevel(uint8 level)
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{
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if (!level || level == getLevel())
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if (!level || level == GetLevel())
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return;
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if (getPetType() == HUNTER_PET)
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@@ -992,7 +992,7 @@ bool Pet::CreateBaseAtTamed(CreatureTemplate const* cinfo, Map* map, uint32 phas
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setPowerType(POWER_FOCUS);
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SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0);
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SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
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SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32(sObjectMgr->GetXPForLevel(getLevel() + 1)* sWorld->getRate(RATE_XP_PET_NEXT_LEVEL)));
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SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32(sObjectMgr->GetXPForLevel(GetLevel() + 1)* sWorld->getRate(RATE_XP_PET_NEXT_LEVEL)));
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ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE);
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if (cinfo->type == CREATURE_TYPE_BEAST)
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@@ -1078,12 +1078,12 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
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if (cFamily && cFamily->minScale > 0.0f && petType == HUNTER_PET)
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{
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float scale;
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if (getLevel() >= cFamily->maxScaleLevel)
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if (GetLevel() >= cFamily->maxScaleLevel)
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scale = 1.0f;
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else if (getLevel() <= cFamily->minScaleLevel)
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else if (GetLevel() <= cFamily->minScaleLevel)
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scale = 0.5f;
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else
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scale = 0.5f + 0.5f * float(getLevel() - cFamily->minScaleLevel) / float(cFamily->maxScaleLevel - cFamily->minScaleLevel);
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scale = 0.5f + 0.5f * float(GetLevel() - cFamily->minScaleLevel) / float(cFamily->maxScaleLevel - cFamily->minScaleLevel);
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SetObjectScale(scale);
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}
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@@ -1421,13 +1421,13 @@ bool Pet::HaveInDiet(ItemTemplate const* item) const
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uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) const
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{
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// -5 or greater food level
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if (getLevel() <= itemlevel + 5) //possible to feed level 60 pet with level 55 level food for full effect
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if (GetLevel() <= itemlevel + 5) //possible to feed level 60 pet with level 55 level food for full effect
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return 35000;
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// -10..-6
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else if (getLevel() <= itemlevel + 10) //pure guess, but sounds good
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else if (GetLevel() <= itemlevel + 10) //pure guess, but sounds good
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return 17000;
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// -14..-11
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else if (getLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me
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else if (GetLevel() <= itemlevel + 14) //level 55 food gets green on 70, makes sense to me
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return 8000;
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// -15 or less
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else
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@@ -1611,7 +1611,7 @@ void Pet::_LoadAuras(PreparedQueryResult result, uint32 timediff)
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}
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// avoid higher level auras if any, and adjust
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SpellInfo const* scaledSpellInfo = spellInfo->GetAuraRankForLevel(getLevel());
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SpellInfo const* scaledSpellInfo = spellInfo->GetAuraRankForLevel(GetLevel());
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if (scaledSpellInfo != spellInfo)
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spellInfo = scaledSpellInfo;
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@@ -1864,7 +1864,7 @@ bool Pet::addSpell(uint32 spellId, ActiveStates active /*= ACT_DECIDE*/, PetSpel
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uint32 talentCost = GetTalentSpellCost(spellId);
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if (talentCost)
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{
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int32 free_points = GetMaxTalentPointsForLevel(getLevel());
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int32 free_points = GetMaxTalentPointsForLevel(GetLevel());
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m_usedTalentCount += talentCost;
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// update free talent points
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free_points -= m_usedTalentCount;
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@@ -1892,7 +1892,7 @@ bool Pet::learnSpell(uint32 spell_id)
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void Pet::InitLevelupSpellsForLevel()
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{
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uint8 level = getLevel();
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uint8 level = GetLevel();
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if (PetLevelupSpellSet const* levelupSpells = GetCreatureTemplate()->family ? sSpellMgr->GetPetLevelupSpellList(GetCreatureTemplate()->family) : nullptr)
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{
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@@ -1970,7 +1970,7 @@ bool Pet::removeSpell(uint32 spell_id, bool learn_prev, bool clear_ab)
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else
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m_usedTalentCount = 0;
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// update free talent points
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int32 free_points = GetMaxTalentPointsForLevel(getLevel()) - m_usedTalentCount;
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int32 free_points = GetMaxTalentPointsForLevel(GetLevel()) - m_usedTalentCount;
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SetFreeTalentPoints(free_points > 0 ? free_points : 0);
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}
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@@ -2044,7 +2044,7 @@ bool Pet::resetTalents()
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Player* player = owner->ToPlayer();
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uint8 level = getLevel();
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uint8 level = GetLevel();
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uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
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if (m_usedTalentCount == 0)
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@@ -2166,7 +2166,7 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* onlinePet /*= nullptr*/)
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void Pet::InitTalentForLevel()
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{
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uint8 level = getLevel();
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uint8 level = GetLevel();
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uint32 talentPointsForLevel = GetMaxTalentPointsForLevel(level);
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Unit* owner = GetOwner();
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@@ -2349,14 +2349,14 @@ void Pet::SynchronizeLevelWithOwner()
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{
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// always same level
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case SUMMON_PET:
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GivePetLevel(owner->getLevel());
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GivePetLevel(owner->GetLevel());
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break;
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// can't be greater owner level
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case HUNTER_PET:
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if (getLevel() > owner->getLevel())
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GivePetLevel(owner->getLevel());
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else if (getLevel() + 5 < owner->getLevel())
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GivePetLevel(owner->getLevel() - 5);
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if (GetLevel() > owner->GetLevel())
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GivePetLevel(owner->GetLevel());
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else if (GetLevel() + 5 < owner->GetLevel())
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GivePetLevel(owner->GetLevel() - 5);
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break;
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default:
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break;
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@@ -2421,7 +2421,7 @@ void Pet::FillPetInfo(PetStable::PetInfo* petInfo) const
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petInfo->PetNumber = m_charmInfo->GetPetNumber();
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petInfo->CreatureId = GetEntry();
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petInfo->DisplayId = GetNativeDisplayId();
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petInfo->Level = getLevel();
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petInfo->Level = GetLevel();
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petInfo->Experience = GetUInt32Value(UNIT_FIELD_PETEXPERIENCE);
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petInfo->ReactState = GetReactState();
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petInfo->Name = GetName();
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