mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 17:19:07 +00:00
feat(Core/DB/Authserver): remove sha_pass_hash (#4827)
This commit is contained in:
@@ -8,6 +8,8 @@
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#include <openssl/md5.h>
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#include "Common.h"
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#include "CryptoRandom.h"
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#include "CryptoHash.h"
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#include "Database/DatabaseEnv.h"
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#include "ByteBuffer.h"
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#include "Configuration/Config.h"
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@@ -16,7 +18,6 @@
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#include "AuthSocket.h"
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#include "AuthCodes.h"
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#include "TOTP.h"
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#include "SHA1.h"
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#include "openssl/crypto.h"
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#define ChunkSize 2048
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@@ -64,9 +65,9 @@ typedef struct AUTH_LOGON_CHALLENGE_C
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typedef struct AUTH_LOGON_PROOF_C
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{
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uint8 cmd;
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uint8 A[32];
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uint8 M1[20];
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uint8 crc_hash[20];
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acore::Crypto::SRP6::EphemeralKey A;
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acore::Crypto::SHA1::Digest clientM;
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acore::Crypto::SHA1::Digest crc_hash;
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uint8 number_of_keys;
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uint8 securityFlags; // 0x00-0x04
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} sAuthLogonProof_C;
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@@ -75,7 +76,7 @@ typedef struct AUTH_LOGON_PROOF_S
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{
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uint8 cmd;
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uint8 error;
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uint8 M2[20];
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acore::Crypto::SHA1::Digest M2;
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uint32 unk1;
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uint32 unk2;
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uint16 unk3;
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@@ -85,7 +86,7 @@ typedef struct AUTH_LOGON_PROOF_S_OLD
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{
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uint8 cmd;
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uint8 error;
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uint8 M2[20];
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acore::Crypto::SHA1::Digest M2;
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uint32 unk2;
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} sAuthLogonProof_S_Old;
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@@ -93,8 +94,7 @@ typedef struct AUTH_RECONNECT_PROOF_C
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{
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uint8 cmd;
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uint8 R1[16];
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uint8 R2[20];
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uint8 R3[20];
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acore::Crypto::SHA1::Digest R2, R3;
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uint8 number_of_keys;
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} sAuthReconnectProof_C;
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@@ -183,8 +183,6 @@ AuthSocket::AuthSocket(RealmSocket& socket) :
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pPatch(nullptr), socket_(socket), _status(STATUS_CHALLENGE), _build(0),
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_expversion(0), _accountSecurityLevel(SEC_PLAYER)
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{
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N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
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g.SetDword(7);
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}
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// Close patch file descriptor before leaving
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@@ -273,45 +271,6 @@ void AuthSocket::OnRead()
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}
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}
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// Make the SRP6 calculation from hash in dB
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void AuthSocket::_SetVSFields(const std::string& rI)
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{
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s.SetRand(s_BYTE_SIZE * 8);
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BigNumber I;
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I.SetHexStr(rI.c_str());
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// In case of leading zeros in the rI hash, restore them
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uint8 mDigest[SHA_DIGEST_LENGTH];
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memset(mDigest, 0, SHA_DIGEST_LENGTH);
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if (I.GetNumBytes() <= SHA_DIGEST_LENGTH)
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memcpy(mDigest, I.AsByteArray().get(), I.GetNumBytes());
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std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
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SHA1Hash sha;
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sha.UpdateData(s.AsByteArray().get(), s.GetNumBytes());
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sha.UpdateData(mDigest, SHA_DIGEST_LENGTH);
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sha.Finalize();
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BigNumber x;
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x.SetBinary(sha.GetDigest(), sha.GetLength());
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v = g.ModExp(x, N);
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// No SQL injection (username escaped)
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char* v_hex, *s_hex;
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v_hex = v.AsHexStr();
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s_hex = s.AsHexStr();
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
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stmt->setString(0, v_hex);
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stmt->setString(1, s_hex);
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stmt->setString(2, _login);
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LoginDatabase.Execute(stmt);
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OPENSSL_free(v_hex);
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OPENSSL_free(s_hex);
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}
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std::map<std::string, uint32> LastLoginAttemptTimeForIP;
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uint32 LastLoginAttemptCleanTime = 0;
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ACE_Thread_Mutex LastLoginAttemptMutex;
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@@ -434,12 +393,12 @@ bool AuthSocket::_HandleLogonChallenge()
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// If the IP is 'locked', check that the player comes indeed from the correct IP address
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bool locked = false;
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if (fields[2].GetUInt8() == 1) // if ip is locked
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if (fields[1].GetUInt8() == 1) // if ip is locked
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[3].GetCString());
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[2].GetCString());
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Player address is '%s'", ip_address.c_str());
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if (strcmp(fields[4].GetCString(), ip_address.c_str()) != 0)
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if (strcmp(fields[3].GetCString(), ip_address.c_str()) != 0)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account IP differs");
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pkt << uint8(WOW_FAIL_LOCKED_ENFORCED);
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@@ -451,7 +410,7 @@ bool AuthSocket::_HandleLogonChallenge()
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else
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
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std::string accountCountry = fields[3].GetString();
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std::string accountCountry = fields[2].GetString();
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if (accountCountry.empty() || accountCountry == "00")
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sLog->outDebug(LOG_FILTER_NETWORKIO, "[AuthChallenge] Account '%s' is not locked to country", _login.c_str());
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else if (!accountCountry.empty())
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@@ -486,7 +445,7 @@ bool AuthSocket::_HandleLogonChallenge()
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// If the account is banned, reject the logon attempt
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
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stmt->setUInt32(0, fields[1].GetUInt32());
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stmt->setUInt32(0, fields[0].GetUInt32());
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PreparedQueryResult banresult = LoginDatabase.Query(stmt);
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if (banresult)
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{
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@@ -503,31 +462,7 @@ bool AuthSocket::_HandleLogonChallenge()
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}
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else
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{
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// Get the password from the account table, upper it, and make the SRP6 calculation
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std::string rI = fields[0].GetString();
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// Don't calculate (v, s) if there are already some in the database
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std::string databaseV = fields[6].GetString();
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std::string databaseS = fields[7].GetString();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
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#endif
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// multiply with 2 since bytes are stored as hexstring
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if (databaseV.size() != s_BYTE_SIZE * 2 || databaseS.size() != s_BYTE_SIZE * 2)
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_SetVSFields(rI);
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else
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{
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s.SetHexStr(databaseS.c_str());
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v.SetHexStr(databaseV.c_str());
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}
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b.SetRand(19 * 8);
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BigNumber gmod = g.ModExp(b, N);
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B = ((v * 3) + gmod) % N;
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ASSERT(gmod.GetNumBytes() <= 32);
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_srp6.emplace(_login, fields[5].GetBinary<acore::Crypto::SRP6::SALT_LENGTH>(), fields[6].GetBinary<acore::Crypto::SRP6::VERIFIER_LENGTH>());
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BigNumber unk3;
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unk3.SetRand(16 * 8);
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@@ -539,17 +474,17 @@ bool AuthSocket::_HandleLogonChallenge()
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pkt << uint8(WOW_FAIL_VERSION_INVALID);
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// B may be calculated < 32B so we force minimal length to 32B
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pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes
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pkt.append(_srp6->B);
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pkt << uint8(1);
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pkt.append(g.AsByteArray().get(), 1);
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pkt.append(_srp6->g);
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pkt << uint8(32);
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pkt.append(N.AsByteArray(32).get(), 32);
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pkt.append(s.AsByteArray().get(), s.GetNumBytes()); // 32 bytes
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pkt.append(unk3.AsByteArray(16).get(), 16);
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pkt.append(_srp6->N);
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pkt.append(_srp6->s);
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pkt.append(unk3.ToByteArray<16>());
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uint8 securityFlags = 0;
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// Check if token is used
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_tokenKey = fields[8].GetString();
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_tokenKey = fields[7].GetString();
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if (!_tokenKey.empty())
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securityFlags = 4;
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@@ -573,7 +508,7 @@ bool AuthSocket::_HandleLogonChallenge()
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if (securityFlags & 0x04) // Security token input
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pkt << uint8(1);
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uint8 secLevel = fields[5].GetUInt8();
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uint8 secLevel = fields[4].GetUInt8();
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_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
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_localizationName.resize(4);
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@@ -622,107 +557,25 @@ bool AuthSocket::_HandleLogonProof()
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return true;
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}
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// Continue the SRP6 calculation based on data received from the client
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BigNumber A;
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A.SetBinary(lp.A, 32);
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// SRP safeguard: abort if A == 0
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if ((A % N).isZero())
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{
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socket().shutdown();
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return true;
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}
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SHA1Hash sha;
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sha.UpdateBigNumbers(&A, &B, nullptr);
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sha.Finalize();
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BigNumber u;
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u.SetBinary(sha.GetDigest(), 20);
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BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
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uint8 t[32];
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uint8 t1[16];
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uint8 vK[40];
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memcpy(t, S.AsByteArray(32).get(), 32);
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for (int i = 0; i < 16; ++i)
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t1[i] = t[i * 2];
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sha.Initialize();
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sha.UpdateData(t1, 16);
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sha.Finalize();
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for (int i = 0; i < 20; ++i)
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vK[i * 2] = sha.GetDigest()[i];
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for (int i = 0; i < 16; ++i)
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t1[i] = t[i * 2 + 1];
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sha.Initialize();
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sha.UpdateData(t1, 16);
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sha.Finalize();
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for (int i = 0; i < 20; ++i)
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vK[i * 2 + 1] = sha.GetDigest()[i];
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K.SetBinary(vK, 40);
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uint8 hash[20];
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sha.Initialize();
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sha.UpdateBigNumbers(&N, nullptr);
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sha.Finalize();
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memcpy(hash, sha.GetDigest(), 20);
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sha.Initialize();
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sha.UpdateBigNumbers(&g, nullptr);
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sha.Finalize();
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for (int i = 0; i < 20; ++i)
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hash[i] ^= sha.GetDigest()[i];
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BigNumber t3;
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t3.SetBinary(hash, 20);
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sha.Initialize();
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sha.UpdateData(_login);
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sha.Finalize();
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uint8 t4[SHA_DIGEST_LENGTH];
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memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
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sha.Initialize();
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sha.UpdateBigNumbers(&t3, nullptr);
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sha.UpdateData(t4, SHA_DIGEST_LENGTH);
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sha.UpdateBigNumbers(&s, &A, &B, &K, nullptr);
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sha.Finalize();
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BigNumber M;
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M.SetBinary(sha.GetDigest(), 20);
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// Check if SRP6 results match (password is correct), else send an error
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if (!memcmp(M.AsByteArray().get(), lp.M1, 20))
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if (std::optional<SessionKey> K = _srp6->VerifyChallengeResponse(lp.A, lp.clientM))
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{
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_sessionKey = *K;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' User '%s' successfully authenticated", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str());
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#endif
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// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
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// No SQL injection (escaped user name) and IP address as received by socket
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const char* K_hex = K.AsHexStr();
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
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stmt->setString(0, K_hex);
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stmt->setBinary(0, _sessionKey);
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stmt->setString(1, socket().getRemoteAddress().c_str());
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stmt->setUInt32(2, GetLocaleByName(_localizationName));
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stmt->setString(3, _os);
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stmt->setString(4, _login);
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LoginDatabase.DirectExecute(stmt);
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OPENSSL_free((void*)K_hex);
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// Finish SRP6 and send the final result to the client
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sha.Initialize();
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sha.UpdateBigNumbers(&A, &M, &K, nullptr);
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sha.Finalize();
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acore::Crypto::SHA1::Digest M2 = acore::Crypto::SRP6::GetSessionVerifier(lp.A, lp.clientM, _sessionKey);
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// Check auth token
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if ((lp.securityFlags & 0x04) || !_tokenKey.empty())
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@@ -746,7 +599,7 @@ bool AuthSocket::_HandleLogonProof()
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if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
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{
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sAuthLogonProof_S proof;
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memcpy(proof.M2, sha.GetDigest(), 20);
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proof.M2 = M2;
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proof.cmd = AUTH_LOGON_PROOF;
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proof.error = 0;
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proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
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@@ -757,7 +610,7 @@ bool AuthSocket::_HandleLogonProof()
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else
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{
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sAuthLogonProof_S_Old proof;
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memcpy(proof.M2, sha.GetDigest(), 20);
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proof.M2 = M2;
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proof.cmd = AUTH_LOGON_PROOF;
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proof.error = 0;
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proof.unk2 = 0x00;
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@@ -909,7 +762,8 @@ bool AuthSocket::_HandleReconnectChallenge()
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uint8 secLevel = fields[2].GetUInt8();
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_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
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K.SetHexStr ((*result)[0].GetCString());
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_sessionKey = fields[0].GetBinary<SESSION_KEY_LENGTH>();
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acore::Crypto::GetRandomBytes(_reconnectProof);
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///- All good, await client's proof
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_status = STATUS_RECON_PROOF;
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@@ -918,8 +772,7 @@ bool AuthSocket::_HandleReconnectChallenge()
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ByteBuffer pkt;
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pkt << uint8(AUTH_RECONNECT_CHALLENGE);
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pkt << uint8(0x00);
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_reconnectProof.SetRand(16 * 8);
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pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random
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pkt.append(_reconnectProof); // 16 bytes random
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pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
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socket().send((char const*)pkt.contents(), pkt.size());
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return true;
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@@ -938,19 +791,20 @@ bool AuthSocket::_HandleReconnectProof()
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_status = STATUS_CLOSED;
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if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
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if (_login.empty())
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return false;
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BigNumber t1;
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t1.SetBinary(lp.R1, 16);
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SHA1Hash sha;
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sha.Initialize();
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acore::Crypto::SHA1 sha;
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sha.UpdateData(_login);
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sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, nullptr);
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sha.UpdateData(t1.ToByteArray<16>());
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sha.UpdateData(_reconnectProof);
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sha.UpdateData(_sessionKey);
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sha.Finalize();
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if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH))
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if (sha.GetDigest() == lp.R2)
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{
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// Sending response
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ByteBuffer pkt;
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