From 47a4d0c054a55e85c07e21517d495d36419c0c4c Mon Sep 17 00:00:00 2001 From: Malcrom Date: Fri, 18 Feb 2022 13:27:33 -0400 Subject: [PATCH] fix(Core/Creature): Allow setting no equipment. (#10730) * Core(Creature Equipment): Fix core to allow assigning no equipment --- src/server/game/Entities/Creature/Creature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index eff8aa4b9..d07383b53 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -426,7 +426,7 @@ bool Creature::InitEntry(uint32 Entry, const CreatureData* data) // Load creature equipment if (!data || data->equipmentId == 0) // use default from the template - LoadEquipment(); + LoadEquipment(0); // 0 means no equipment for creature table else { m_originalEquipmentId = data->equipmentId;