From 4734582e5853acbeeadeeed45f19337374f2b3f1 Mon Sep 17 00:00:00 2001 From: Saqra1 <161769195+Saqra1@users.noreply.github.com> Date: Wed, 11 Sep 2024 09:53:07 -0500 Subject: [PATCH] fix(Core/Spell): Refreshment Table position (#19704) Refreshment Table game object should be created at the same position its Refreshment Portal was created. --- src/server/game/Spells/SpellInfoCorrections.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index 0e3c9833a..7195b7c97 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -4822,6 +4822,13 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); + // Conjure Refreshment Table (Rank 1, Rank 2) + ApplySpellFix({ 43985, 58661 }, [](SpellInfo* spellInfo) + { + spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_CASTER_FRONT); + spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS); + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i];