mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 19:05:42 +00:00
fix(Scripts/AzjolNerub): Modernize Krikthir the Gatewatcher script (#22647)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
@@ -26,14 +26,17 @@
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enum ANData
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{
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DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0,
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DATA_HADRONOX_EVENT = 1,
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DATA_KRIKTHIR = 0,
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DATA_HADRONOX = 1,
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DATA_ANUBARAK_EVENT = 2,
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MAX_ENCOUNTERS = 3
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};
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enum ANIds
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{
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NPC_WATCHER_NARJIL = 28729,
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NPC_WATCHER_GASHRA = 28730,
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NPC_WATCHER_SILTHIK = 28731,
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NPC_SKITTERING_SWARMER = 28735,
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NPC_SKITTERING_INFECTIOR = 28736,
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NPC_KRIKTHIR_THE_GATEWATCHER = 28684,
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@@ -84,7 +84,7 @@ public:
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struct boss_hadronoxAI : public BossAI
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{
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boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX_EVENT)
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boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX)
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{
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}
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@@ -99,7 +99,7 @@ public:
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{
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if (param == ACTION_START_EVENT)
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{
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instance->SetBossState(DATA_HADRONOX_EVENT, IN_PROGRESS);
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instance->SetBossState(DATA_HADRONOX, IN_PROGRESS);
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me->setActive(true);
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events.ScheduleEvent(EVENT_HADRONOX_MOVE1, 20s);
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events.ScheduleEvent(EVENT_HADRONOX_MOVE2, 40s);
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@@ -342,7 +342,7 @@ public:
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PreventDefaultAction();
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Unit* owner = GetUnitOwner();
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if (InstanceScript* instance = owner->GetInstanceScript())
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if (instance->GetBossState(DATA_HADRONOX_EVENT) != DONE)
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if (!instance->IsBossDone(DATA_HADRONOX))
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{
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if (!owner->HasAura(SPELL_WEB_FRONT_DOORS))
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owner->CastSpell(owner, _spellEntry, true);
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@@ -29,24 +29,8 @@ enum Spells
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SPELL_FRENZY = 28747
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};
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enum Events
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{
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EVENT_KRIK_START_WAVE = 1,
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EVENT_KRIK_SUMMON = 2,
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EVENT_KRIK_MIND_FLAY = 3,
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EVENT_KRIK_CURSE = 4,
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EVENT_KRIK_HEALTH_CHECK = 5,
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EVENT_KRIK_ENTER_COMBAT = 6,
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EVENT_KILL_TALK = 7,
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EVENT_CALL_ADDS = 8,
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EVENT_KRIK_CHECK_EVADE = 9
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};
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enum Npcs
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{
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NPC_WATCHER_NARJIL = 28729,
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NPC_WATCHER_GASHRA = 28730,
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NPC_WATCHER_SILTHIK = 28731,
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NPC_WARRIOR = 28732,
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NPC_SKIRMISHER = 28734,
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NPC_SHADOWCASTER = 28733
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@@ -62,6 +46,12 @@ enum Yells
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SAY_SEND_GROUP = 5
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};
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enum MiscActions
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{
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ACTION_MINION_ENGAGED = 1,
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GROUP_SWARM = 1
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};
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class boss_krik_thir : public CreatureScript
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{
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public:
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@@ -69,18 +59,21 @@ public:
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struct boss_krik_thirAI : public BossAI
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{
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boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)
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boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR)
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{
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_initTalk = false;
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}
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_canTalk = true;
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_minionInCombat = false;
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EventMap events2;
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bool _initTalk;
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scheduler.SetValidator([this]
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{
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return !me->HasUnitState(UNIT_STATE_CASTING);
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});
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}
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void Reset() override
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{
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BossAI::Reset();
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events2.Reset();
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me->SummonCreature(NPC_WATCHER_NARJIL, 511.8f, 666.493f, 776.278f, 0.977f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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me->SummonCreature(NPC_SHADOWCASTER, 511.63f, 672.44f, 775.71f, 0.90f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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@@ -91,6 +84,22 @@ public:
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me->SummonCreature(NPC_WATCHER_SILTHIK, 543.826f, 665.123f, 776.245f, 1.55f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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me->SummonCreature(NPC_SKIRMISHER, 547.5f, 669.96f, 776.1f, 2.3f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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me->SummonCreature(NPC_SHADOWCASTER, 548.64f, 664.27f, 776.74f, 1.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
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ScheduleHealthCheckEvent(25, [&] {
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DoCastSelf(SPELL_FRENZY, true);
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scheduler.CancelGroup(GROUP_SWARM);
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scheduler.Schedule(7s, 17s, GROUP_SWARM, [&](TaskContext context)
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{
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Talk(SAY_SWARM);
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DoCastAOE(SPELL_SWARM);
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context.Repeat(20s);
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});
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});
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_canTalk = true;
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_minionInCombat = false;
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}
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void MoveInLineOfSight(Unit* who) override
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@@ -103,21 +112,25 @@ public:
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_initTalk = true;
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Talk(SAY_PREFIGHT);
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}
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}
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if (events.Empty() && who->GetPositionZ() < 785.0f)
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void DoAction(int32 actionId) override
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{
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if (actionId == ACTION_MINION_ENGAGED && !_minionInCombat)
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{
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events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 10s);
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events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 40s);
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events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 70s);
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events2.ScheduleEvent(EVENT_KRIK_ENTER_COMBAT, 100s);
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events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
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_minionInCombat = true;
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events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
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events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 13s);
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events.ScheduleEvent(EVENT_KRIK_SUMMON, 17s);
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events.ScheduleEvent(EVENT_KRIK_CURSE, 8s);
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events.ScheduleEvent(EVENT_CALL_ADDS, 1s);
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me->setActive(true);
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for (Seconds const& timer : { 10s, 40s, 70s })
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{
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me->m_Events.AddEventAtOffset([this] {
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me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
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Talk(SAY_SEND_GROUP);
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}, timer);
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}
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me->m_Events.AddEventAtOffset([this] {
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me->SetInCombatWithZone();
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}, 100s);
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}
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}
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@@ -132,7 +145,28 @@ public:
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{
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BossAI::JustEngagedWith(who);
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Talk(SAY_AGGRO);
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events2.Reset();
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me->m_Events.KillAllEvents(false);
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scheduler.Schedule(8s, 14s, [&](TaskContext context)
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{
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DoCastVictim(SPELL_MIND_FLAY);
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if (!IsInFrenzy())
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context.Repeat(8s, 14s);
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else
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context.Repeat(5s, 9s);
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}).Schedule(10s, 13s, GROUP_SWARM, [&](TaskContext context)
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{
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Talk(SAY_SWARM);
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DoCastAOE(SPELL_SWARM);
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context.Repeat(26s, 30s);
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});
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ScheduleTimedEvent(27s, 35s, [&] {
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DoCastRandomTarget(SPELL_CURSE_OF_FATIGUE);
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}, 27s, 35s);
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summons.DoZoneInCombat();
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}
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void JustDied(Unit* killer) override
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@@ -141,12 +175,15 @@ public:
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Talk(SAY_DEATH);
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}
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void KilledUnit(Unit* ) override
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void KilledUnit(Unit* /*victim*/) override
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{
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if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
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if (_canTalk)
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{
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_canTalk = false;
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Talk(SAY_SLAY);
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events.ScheduleEvent(EVENT_KILL_TALK, 6s);
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me->m_Events.AddEventAtOffset([&] {
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_canTalk = true;
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}, 6s);
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}
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}
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@@ -161,66 +198,12 @@ public:
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summons.Despawn(summon);
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}
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void UpdateAI(uint32 diff) override
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{
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events2.Update(diff);
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switch (events2.ExecuteEvent())
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{
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case EVENT_KRIK_START_WAVE:
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me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
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Talk(SAY_SEND_GROUP);
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break;
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case EVENT_KRIK_ENTER_COMBAT:
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me->SetInCombatWithZone();
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break;
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case EVENT_KRIK_CHECK_EVADE:
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if (!SelectTargetFromPlayerList(100.0f))
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{
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EnterEvadeMode();
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return;
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}
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events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
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break;
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}
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private:
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bool _initTalk;
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bool _canTalk;
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bool _minionInCombat;
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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switch (events.ExecuteEvent())
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{
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case EVENT_KRIK_HEALTH_CHECK:
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if (HealthBelowPct(10))
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{
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me->CastSpell(me, SPELL_FRENZY, true);
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break;
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}
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events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
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break;
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case EVENT_KRIK_SUMMON:
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Talk(SAY_SWARM);
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me->CastSpell(me, SPELL_SWARM, false);
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events.ScheduleEvent(EVENT_KRIK_SUMMON, 20s);
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break;
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case EVENT_KRIK_MIND_FLAY:
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me->CastSpell(me->GetVictim(), SPELL_MIND_FLAY, false);
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events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 15s);
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break;
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case EVENT_KRIK_CURSE:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100, true))
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me->CastSpell(target, SPELL_CURSE_OF_FATIGUE, true);
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events.ScheduleEvent(EVENT_KRIK_CURSE, 10s);
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break;
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case EVENT_CALL_ADDS:
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summons.DoZoneInCombat();
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break;
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}
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DoMeleeAttackIfReady();
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}
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[[nodiscard]] bool IsInFrenzy() const { return me->HasAura(SPELL_FRENZY); }
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};
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CreatureAI* GetAI(Creature* creature) const override
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@@ -25,7 +25,7 @@
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DoorData const doorData[] =
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{
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{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DOOR_TYPE_PASSAGE },
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{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR, DOOR_TYPE_PASSAGE },
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{ GO_ANUBARAK_DOORS1, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
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{ GO_ANUBARAK_DOORS2, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
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{ GO_ANUBARAK_DOORS3, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
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@@ -34,15 +34,25 @@ DoorData const doorData[] =
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ObjectData const creatureData[] =
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{
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{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT },
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{ NPC_HADRONOX, DATA_HADRONOX_EVENT },
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{ 0, 0 }
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{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR },
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{ NPC_HADRONOX, DATA_HADRONOX },
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{ 0, 0 }
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};
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ObjectData const summonData[] =
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{
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{ NPC_SKITTERING_SWARMER, DATA_KRIKTHIR },
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{ NPC_SKITTERING_INFECTIOR, DATA_KRIKTHIR },
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{ NPC_ANUB_AR_CHAMPION, DATA_HADRONOX },
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{ NPC_ANUB_AR_NECROMANCER, DATA_HADRONOX },
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{ NPC_ANUB_AR_CRYPTFIEND, DATA_HADRONOX },
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{ 0, 0 }
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};
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BossBoundaryData const boundaries =
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{
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{ DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
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{ DATA_HADRONOX_EVENT, new ZRangeBoundary(666.0f, 776.0f) },
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{ DATA_KRIKTHIR, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
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{ DATA_HADRONOX, new ZRangeBoundary(666.0f, 776.0f) },
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{ DATA_ANUBARAK_EVENT, new CircleBoundary(Position(550.6178f, 253.5917f), 26.0f) }
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};
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@@ -60,52 +70,14 @@ public:
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LoadBossBoundaries(boundaries);
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LoadDoorData(doorData);
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LoadObjectData(creatureData, nullptr);
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LoadSummonData(summonData);
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};
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void OnCreatureCreate(Creature* creature) override
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void OnCreatureEvade(Creature* creature) override
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{
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switch (creature->GetEntry())
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{
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case NPC_SKITTERING_SWARMER:
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case NPC_SKITTERING_INFECTIOR:
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if (Creature* krikthir = GetCreature((DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)))
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krikthir->AI()->JustSummoned(creature);
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break;
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case NPC_ANUB_AR_CHAMPION:
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case NPC_ANUB_AR_NECROMANCER:
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case NPC_ANUB_AR_CRYPTFIEND:
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if (Creature* hadronox = GetCreature(DATA_HADRONOX_EVENT))
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hadronox->AI()->JustSummoned(creature);
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break;
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}
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InstanceScript::OnCreatureCreate(creature);
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}
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void OnGameObjectCreate(GameObject* go) override
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{
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switch (go->GetEntry())
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{
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case GO_KRIKTHIR_DOORS:
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case GO_ANUBARAK_DOORS1:
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case GO_ANUBARAK_DOORS2:
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case GO_ANUBARAK_DOORS3:
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AddDoor(go);
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break;
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}
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}
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void OnGameObjectRemove(GameObject* go) override
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{
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switch (go->GetEntry())
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{
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case GO_KRIKTHIR_DOORS:
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case GO_ANUBARAK_DOORS1:
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case GO_ANUBARAK_DOORS2:
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case GO_ANUBARAK_DOORS3:
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RemoveDoor(go);
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break;
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}
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if (creature->EntryEquals(NPC_WATCHER_NARJIL, NPC_WATCHER_GASHRA, NPC_WATCHER_SILTHIK))
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if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
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krikthir->AI()->EnterEvadeMode();
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}
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};
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