fix(Scripts/AzjolNerub): Modernize Krikthir the Gatewatcher script (#22647)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Andrew
2025-09-06 10:21:00 -03:00
committed by GitHub
parent 119af32649
commit 46f12f78e0
5 changed files with 137 additions and 150 deletions

View File

@@ -26,14 +26,17 @@
enum ANData
{
DATA_KRIKTHIR_THE_GATEWATCHER_EVENT = 0,
DATA_HADRONOX_EVENT = 1,
DATA_KRIKTHIR = 0,
DATA_HADRONOX = 1,
DATA_ANUBARAK_EVENT = 2,
MAX_ENCOUNTERS = 3
};
enum ANIds
{
NPC_WATCHER_NARJIL = 28729,
NPC_WATCHER_GASHRA = 28730,
NPC_WATCHER_SILTHIK = 28731,
NPC_SKITTERING_SWARMER = 28735,
NPC_SKITTERING_INFECTIOR = 28736,
NPC_KRIKTHIR_THE_GATEWATCHER = 28684,

View File

@@ -84,7 +84,7 @@ public:
struct boss_hadronoxAI : public BossAI
{
boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX_EVENT)
boss_hadronoxAI(Creature* creature) : BossAI(creature, DATA_HADRONOX)
{
}
@@ -99,7 +99,7 @@ public:
{
if (param == ACTION_START_EVENT)
{
instance->SetBossState(DATA_HADRONOX_EVENT, IN_PROGRESS);
instance->SetBossState(DATA_HADRONOX, IN_PROGRESS);
me->setActive(true);
events.ScheduleEvent(EVENT_HADRONOX_MOVE1, 20s);
events.ScheduleEvent(EVENT_HADRONOX_MOVE2, 40s);
@@ -342,7 +342,7 @@ public:
PreventDefaultAction();
Unit* owner = GetUnitOwner();
if (InstanceScript* instance = owner->GetInstanceScript())
if (instance->GetBossState(DATA_HADRONOX_EVENT) != DONE)
if (!instance->IsBossDone(DATA_HADRONOX))
{
if (!owner->HasAura(SPELL_WEB_FRONT_DOORS))
owner->CastSpell(owner, _spellEntry, true);

View File

@@ -29,24 +29,8 @@ enum Spells
SPELL_FRENZY = 28747
};
enum Events
{
EVENT_KRIK_START_WAVE = 1,
EVENT_KRIK_SUMMON = 2,
EVENT_KRIK_MIND_FLAY = 3,
EVENT_KRIK_CURSE = 4,
EVENT_KRIK_HEALTH_CHECK = 5,
EVENT_KRIK_ENTER_COMBAT = 6,
EVENT_KILL_TALK = 7,
EVENT_CALL_ADDS = 8,
EVENT_KRIK_CHECK_EVADE = 9
};
enum Npcs
{
NPC_WATCHER_NARJIL = 28729,
NPC_WATCHER_GASHRA = 28730,
NPC_WATCHER_SILTHIK = 28731,
NPC_WARRIOR = 28732,
NPC_SKIRMISHER = 28734,
NPC_SHADOWCASTER = 28733
@@ -62,6 +46,12 @@ enum Yells
SAY_SEND_GROUP = 5
};
enum MiscActions
{
ACTION_MINION_ENGAGED = 1,
GROUP_SWARM = 1
};
class boss_krik_thir : public CreatureScript
{
public:
@@ -69,18 +59,21 @@ public:
struct boss_krik_thirAI : public BossAI
{
boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)
boss_krik_thirAI(Creature* creature) : BossAI(creature, DATA_KRIKTHIR)
{
_initTalk = false;
}
_canTalk = true;
_minionInCombat = false;
EventMap events2;
bool _initTalk;
scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
});
}
void Reset() override
{
BossAI::Reset();
events2.Reset();
me->SummonCreature(NPC_WATCHER_NARJIL, 511.8f, 666.493f, 776.278f, 0.977f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SHADOWCASTER, 511.63f, 672.44f, 775.71f, 0.90f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
@@ -91,6 +84,22 @@ public:
me->SummonCreature(NPC_WATCHER_SILTHIK, 543.826f, 665.123f, 776.245f, 1.55f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SKIRMISHER, 547.5f, 669.96f, 776.1f, 2.3f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_SHADOWCASTER, 548.64f, 664.27f, 776.74f, 1.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
ScheduleHealthCheckEvent(25, [&] {
DoCastSelf(SPELL_FRENZY, true);
scheduler.CancelGroup(GROUP_SWARM);
scheduler.Schedule(7s, 17s, GROUP_SWARM, [&](TaskContext context)
{
Talk(SAY_SWARM);
DoCastAOE(SPELL_SWARM);
context.Repeat(20s);
});
});
_canTalk = true;
_minionInCombat = false;
}
void MoveInLineOfSight(Unit* who) override
@@ -103,21 +112,25 @@ public:
_initTalk = true;
Talk(SAY_PREFIGHT);
}
}
if (events.Empty() && who->GetPositionZ() < 785.0f)
void DoAction(int32 actionId) override
{
if (actionId == ACTION_MINION_ENGAGED && !_minionInCombat)
{
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 10s);
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 40s);
events2.ScheduleEvent(EVENT_KRIK_START_WAVE, 70s);
events2.ScheduleEvent(EVENT_KRIK_ENTER_COMBAT, 100s);
events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
_minionInCombat = true;
events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 13s);
events.ScheduleEvent(EVENT_KRIK_SUMMON, 17s);
events.ScheduleEvent(EVENT_KRIK_CURSE, 8s);
events.ScheduleEvent(EVENT_CALL_ADDS, 1s);
me->setActive(true);
for (Seconds const& timer : { 10s, 40s, 70s })
{
me->m_Events.AddEventAtOffset([this] {
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
Talk(SAY_SEND_GROUP);
}, timer);
}
me->m_Events.AddEventAtOffset([this] {
me->SetInCombatWithZone();
}, 100s);
}
}
@@ -132,7 +145,28 @@ public:
{
BossAI::JustEngagedWith(who);
Talk(SAY_AGGRO);
events2.Reset();
me->m_Events.KillAllEvents(false);
scheduler.Schedule(8s, 14s, [&](TaskContext context)
{
DoCastVictim(SPELL_MIND_FLAY);
if (!IsInFrenzy())
context.Repeat(8s, 14s);
else
context.Repeat(5s, 9s);
}).Schedule(10s, 13s, GROUP_SWARM, [&](TaskContext context)
{
Talk(SAY_SWARM);
DoCastAOE(SPELL_SWARM);
context.Repeat(26s, 30s);
});
ScheduleTimedEvent(27s, 35s, [&] {
DoCastRandomTarget(SPELL_CURSE_OF_FATIGUE);
}, 27s, 35s);
summons.DoZoneInCombat();
}
void JustDied(Unit* killer) override
@@ -141,12 +175,15 @@ public:
Talk(SAY_DEATH);
}
void KilledUnit(Unit* ) override
void KilledUnit(Unit* /*victim*/) override
{
if (events.GetNextEventTime(EVENT_KILL_TALK) == 0)
if (_canTalk)
{
_canTalk = false;
Talk(SAY_SLAY);
events.ScheduleEvent(EVENT_KILL_TALK, 6s);
me->m_Events.AddEventAtOffset([&] {
_canTalk = true;
}, 6s);
}
}
@@ -161,66 +198,12 @@ public:
summons.Despawn(summon);
}
void UpdateAI(uint32 diff) override
{
events2.Update(diff);
switch (events2.ExecuteEvent())
{
case EVENT_KRIK_START_WAVE:
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
Talk(SAY_SEND_GROUP);
break;
case EVENT_KRIK_ENTER_COMBAT:
me->SetInCombatWithZone();
break;
case EVENT_KRIK_CHECK_EVADE:
if (!SelectTargetFromPlayerList(100.0f))
{
EnterEvadeMode();
return;
}
events2.ScheduleEvent(EVENT_KRIK_CHECK_EVADE, 5s);
break;
}
private:
bool _initTalk;
bool _canTalk;
bool _minionInCombat;
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_KRIK_HEALTH_CHECK:
if (HealthBelowPct(10))
{
me->CastSpell(me, SPELL_FRENZY, true);
break;
}
events.ScheduleEvent(EVENT_KRIK_HEALTH_CHECK, 1s);
break;
case EVENT_KRIK_SUMMON:
Talk(SAY_SWARM);
me->CastSpell(me, SPELL_SWARM, false);
events.ScheduleEvent(EVENT_KRIK_SUMMON, 20s);
break;
case EVENT_KRIK_MIND_FLAY:
me->CastSpell(me->GetVictim(), SPELL_MIND_FLAY, false);
events.ScheduleEvent(EVENT_KRIK_MIND_FLAY, 15s);
break;
case EVENT_KRIK_CURSE:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100, true))
me->CastSpell(target, SPELL_CURSE_OF_FATIGUE, true);
events.ScheduleEvent(EVENT_KRIK_CURSE, 10s);
break;
case EVENT_CALL_ADDS:
summons.DoZoneInCombat();
break;
}
DoMeleeAttackIfReady();
}
[[nodiscard]] bool IsInFrenzy() const { return me->HasAura(SPELL_FRENZY); }
};
CreatureAI* GetAI(Creature* creature) const override

View File

@@ -25,7 +25,7 @@
DoorData const doorData[] =
{
{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DOOR_TYPE_PASSAGE },
{ GO_KRIKTHIR_DOORS, DATA_KRIKTHIR, DOOR_TYPE_PASSAGE },
{ GO_ANUBARAK_DOORS1, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
{ GO_ANUBARAK_DOORS2, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
{ GO_ANUBARAK_DOORS3, DATA_ANUBARAK_EVENT, DOOR_TYPE_ROOM },
@@ -34,15 +34,25 @@ DoorData const doorData[] =
ObjectData const creatureData[] =
{
{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR_THE_GATEWATCHER_EVENT },
{ NPC_HADRONOX, DATA_HADRONOX_EVENT },
{ 0, 0 }
{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR },
{ NPC_HADRONOX, DATA_HADRONOX },
{ 0, 0 }
};
ObjectData const summonData[] =
{
{ NPC_SKITTERING_SWARMER, DATA_KRIKTHIR },
{ NPC_SKITTERING_INFECTIOR, DATA_KRIKTHIR },
{ NPC_ANUB_AR_CHAMPION, DATA_HADRONOX },
{ NPC_ANUB_AR_NECROMANCER, DATA_HADRONOX },
{ NPC_ANUB_AR_CRYPTFIEND, DATA_HADRONOX },
{ 0, 0 }
};
BossBoundaryData const boundaries =
{
{ DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
{ DATA_HADRONOX_EVENT, new ZRangeBoundary(666.0f, 776.0f) },
{ DATA_KRIKTHIR, new RectangleBoundary(400.0f, 580.0f, 623.5f, 810.0f) },
{ DATA_HADRONOX, new ZRangeBoundary(666.0f, 776.0f) },
{ DATA_ANUBARAK_EVENT, new CircleBoundary(Position(550.6178f, 253.5917f), 26.0f) }
};
@@ -60,52 +70,14 @@ public:
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
LoadSummonData(summonData);
};
void OnCreatureCreate(Creature* creature) override
void OnCreatureEvade(Creature* creature) override
{
switch (creature->GetEntry())
{
case NPC_SKITTERING_SWARMER:
case NPC_SKITTERING_INFECTIOR:
if (Creature* krikthir = GetCreature((DATA_KRIKTHIR_THE_GATEWATCHER_EVENT)))
krikthir->AI()->JustSummoned(creature);
break;
case NPC_ANUB_AR_CHAMPION:
case NPC_ANUB_AR_NECROMANCER:
case NPC_ANUB_AR_CRYPTFIEND:
if (Creature* hadronox = GetCreature(DATA_HADRONOX_EVENT))
hadronox->AI()->JustSummoned(creature);
break;
}
InstanceScript::OnCreatureCreate(creature);
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
case GO_KRIKTHIR_DOORS:
case GO_ANUBARAK_DOORS1:
case GO_ANUBARAK_DOORS2:
case GO_ANUBARAK_DOORS3:
AddDoor(go);
break;
}
}
void OnGameObjectRemove(GameObject* go) override
{
switch (go->GetEntry())
{
case GO_KRIKTHIR_DOORS:
case GO_ANUBARAK_DOORS1:
case GO_ANUBARAK_DOORS2:
case GO_ANUBARAK_DOORS3:
RemoveDoor(go);
break;
}
if (creature->EntryEquals(NPC_WATCHER_NARJIL, NPC_WATCHER_GASHRA, NPC_WATCHER_SILTHIK))
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->EnterEvadeMode();
}
};