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Fixed compilation without PCH enabled
please avoid to miss header files in your sources
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@@ -3,6 +3,8 @@
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#include "Creature.h"
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#include "AuctionHouseMgr.h"
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#include "ObjectAccessor.h"
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#include "Opcodes.h"
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#include "SpellAuraEffects.h"
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uint32 AsyncAuctionListingMgr::auctionListingDiff = 0;
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bool AsyncAuctionListingMgr::auctionListingAllowed = false;
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