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fix(Core): Remove RDF cooldown after completion (#5034)
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@@ -2099,6 +2099,12 @@ namespace lfg
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continue;
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}
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// Remove Dungeon Finder Cooldown if still exists
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if (player->HasAura(LFG_SPELL_DUNGEON_COOLDOWN))
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{
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player->RemoveAurasDueToSpell(LFG_SPELL_DUNGEON_COOLDOWN);
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}
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// Xinef: Update achievements, set correct amount of randomly grouped players
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if (dungeon->difficulty == DUNGEON_DIFFICULTY_HEROIC)
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if (uint8 count = GetRandomPlayersCount(player->GetGUID()))
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