diff --git a/src/game/AI/CoreAI/PetAI.cpp b/src/game/AI/CoreAI/PetAI.cpp index 2ff2422eb..712fb0c5f 100644 --- a/src/game/AI/CoreAI/PetAI.cpp +++ b/src/game/AI/CoreAI/PetAI.cpp @@ -100,9 +100,6 @@ void PetAI::UpdateAI(uint32 diff) Unit* owner = me->GetCharmerOrOwner(); //if Pet is in combat put player in combat - if (owner->HasAuraType(SPELL_AURA_MOD_STEALTH) || owner->HasAuraType(SPELL_AURA_FEIGN_DEATH)) - return; - else if (me->IsInCombat()) owner->IsInCombat();