fix(Raid/AQ40): Ouro not spawning (#9285)

This commit is contained in:
valens14
2021-11-29 06:14:02 -05:00
committed by GitHub
parent a234c61487
commit 456b1a0862
3 changed files with 61 additions and 3 deletions

View File

@@ -22,8 +22,8 @@ SDComment: No model for submerging. Currently just invisible.
SDCategory: Temple of Ahn'Qiraj
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "temple_of_ahnqiraj.h"
enum Spells
@@ -32,7 +32,59 @@ enum Spells
SPELL_SANDBLAST = 26102,
SPELL_GROUND_RUPTURE = 26100,
SPELL_BIRTH = 26262, // The Birth Animation
SPELL_DIRTMOUND_PASSIVE = 26092
SPELL_DIRTMOUND_PASSIVE = 26092,
SPELL_SUMMON_OURO = 26061
};
class npc_ouro_spawner : public CreatureScript
{
public:
npc_ouro_spawner() : CreatureScript("npc_ouro_spawner") {}
CreatureAI* GetAI(Creature* creature) const
{
return new npc_ouro_spawnerAI(creature);
}
struct npc_ouro_spawnerAI : public ScriptedAI
{
npc_ouro_spawnerAI(Creature* creature) : ScriptedAI(creature)
{
Reset();
}
bool hasSummoned;
void Reset() override
{
hasSummoned = false;
DoCast(me, SPELL_DIRTMOUND_PASSIVE);
}
void MoveInLineOfSight(Unit* who) override
{
// Spawn Ouro on LoS check
if (!hasSummoned && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 40.0f))
{
DoCast(me, SPELL_SUMMON_OURO);
hasSummoned = true;
}
ScriptedAI::MoveInLineOfSight(who);
}
void JustSummoned(Creature* creature) override
{
// Despawn when Ouro is spawned
if (creature->GetEntry() == NPC_OURO)
{
creature->SetInCombatWithZone();
creature->CastSpell(creature, SPELL_BIRTH, false);
me->DespawnOrUnsummon();
}
}
};
};
class boss_ouro : public CreatureScript
@@ -145,5 +197,6 @@ public:
void AddSC_boss_ouro()
{
new npc_ouro_spawner();
new boss_ouro();
}

View File

@@ -60,7 +60,8 @@ enum Creatures
NPC_VEM = 15544,
NPC_KRI = 15511,
NPC_VEKLOR = 15276,
NPC_VEKNILASH = 15275
NPC_VEKNILASH = 15275,
NPC_OURO = 15517
};
template <class AI, class T>