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fix(Core/Misc): Change const to be after type name (#10591)
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@@ -546,7 +546,7 @@ class spell_pri_penance : public SpellScript
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};
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// -17 - Power Word: Shield
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff)
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
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{
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// +80.68% from sp bonus
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float bonus = 0.8068f;
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