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fix(Core/Misc): Change const to be after type name (#10591)
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@@ -133,7 +133,7 @@ class spell_mage_molten_armor : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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const SpellInfo* spellInfo = eventInfo.GetSpellInfo();
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || (eventInfo.GetTypeMask() & PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK))
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return true;
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@@ -345,7 +345,7 @@ class spell_mage_brain_freeze : public AuraScript
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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const SpellInfo* spellInfo = eventInfo.GetSpellInfo();
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo)
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return false;
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@@ -591,7 +591,7 @@ class spell_mage_ice_barrier_aura : public spell_mage_incanters_absorbtion_base_
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PrepareAuraScript(spell_mage_ice_barrier_aura);
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// TODO: Rework
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff)
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
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{
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// +80.68% from sp bonus
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float bonus = 0.8068f;
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@@ -627,7 +627,7 @@ class spell_mage_ice_barrier : public SpellScript
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PrepareSpellScript(spell_mage_ice_barrier);
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// TODO: Rework
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff)
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static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
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{
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// +80.68% from sp bonus
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float bonus = 0.8068f;
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@@ -919,7 +919,7 @@ class spell_mage_summon_water_elemental : public SpellScript
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if (pet->GetCharmInfo() && caster->ToPlayer())
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{
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pet->m_CreatureSpellCooldowns.clear();
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const SpellInfo* spellEntry = sSpellMgr->GetSpellInfo(31707);
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SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(31707);
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pet->GetCharmInfo()->ToggleCreatureAutocast(spellEntry, true);
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pet->GetCharmInfo()->SetSpellAutocast(spellEntry, true);
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caster->ToPlayer()->CharmSpellInitialize();
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