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fix(Core/Misc): Change const to be after type name (#10591)
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@@ -75,7 +75,7 @@ public:
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Talk(SAY_AGGRO);
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}
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void SpellHit(Unit* caster, const SpellInfo* spell) override
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void SpellHit(Unit* caster, SpellInfo const* spell) override
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{
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if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter)
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{
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