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fix(Core/Misc): Change const to be after type name (#10591)
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@@ -258,7 +258,7 @@ public:
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SWIMMING);
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}
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void SpellHit(Unit* caster, const SpellInfo* pSpell) override
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void SpellHit(Unit* caster, SpellInfo const* pSpell) override
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{
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if (!_duelInProgress && pSpell->Id == SPELL_DUEL)
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{
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