fix(Core/Misc): Change const to be after type name (#10591)

This commit is contained in:
Kitzunu
2022-02-14 20:05:45 +01:00
committed by GitHub
parent 9b83abca39
commit 455899dc75
168 changed files with 438 additions and 438 deletions

View File

@@ -67,7 +67,7 @@ InstanceSave* InstanceSaveMgr::AddInstanceSave(uint32 mapId, uint32 instanceId,
{
ASSERT(!GetInstanceSave(instanceId));
const MapEntry* entry = sMapStore.LookupEntry(mapId);
MapEntry const* entry = sMapStore.LookupEntry(mapId);
if (!entry)
{
LOG_ERROR("instance.save", "InstanceSaveMgr::AddInstanceSave: wrong mapid = {}, instanceid = {}!", mapId, instanceId);
@@ -190,7 +190,7 @@ void InstanceSave::InsertToDB()
time_t InstanceSave::GetResetTimeForDB()
{
// only save the reset time for normal instances
const MapEntry* entry = sMapStore.LookupEntry(GetMapId());
MapEntry const* entry = sMapStore.LookupEntry(GetMapId());
if (!entry || entry->map_type == MAP_RAID || GetDifficulty() == DUNGEON_DIFFICULTY_HEROIC)
return 0;
else