fix(Core/Misc): Change const to be after type name (#10591)

This commit is contained in:
Kitzunu
2022-02-14 20:05:45 +01:00
committed by GitHub
parent 9b83abca39
commit 455899dc75
168 changed files with 438 additions and 438 deletions

View File

@@ -880,7 +880,7 @@ namespace Acore
AnyUnfriendlyAttackableVisibleUnitInObjectRangeCheck(Unit const* funit, float range)
: i_funit(funit), i_range(range) {}
bool operator()(const Unit* u)
bool operator()(Unit const* u)
{
return u->IsAlive()
&& i_funit->IsWithinDistInMap(u, i_range)
@@ -1354,7 +1354,7 @@ namespace Acore
class AllGameObjectsWithEntryInRange
{
public:
AllGameObjectsWithEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
AllGameObjectsWithEntryInRange(WorldObject const* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
bool operator() (GameObject* go)
{
if (go->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(go, m_fRange, false))
@@ -1363,7 +1363,7 @@ namespace Acore
return false;
}
private:
const WorldObject* m_pObject;
WorldObject const* m_pObject;
uint32 m_uiEntry;
float m_fRange;
};
@@ -1371,7 +1371,7 @@ namespace Acore
class AllCreaturesOfEntryInRange
{
public:
AllCreaturesOfEntryInRange(const WorldObject* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
AllCreaturesOfEntryInRange(WorldObject const* object, uint32 entry, float maxRange) : m_pObject(object), m_uiEntry(entry), m_fRange(maxRange) {}
bool operator() (Unit* unit)
{
if (unit->GetEntry() == m_uiEntry && m_pObject->IsWithinDist(unit, m_fRange, false))
@@ -1381,7 +1381,7 @@ namespace Acore
}
private:
const WorldObject* m_pObject;
WorldObject const* m_pObject;
uint32 m_uiEntry;
float m_fRange;
};
@@ -1496,13 +1496,13 @@ namespace Acore
class AllWorldObjectsInRange
{
public:
AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {}
AllWorldObjectsInRange(WorldObject const* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {}
bool operator() (WorldObject* go)
{
return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go);
}
private:
const WorldObject* m_pObject;
WorldObject const* m_pObject;
float m_fRange;
};
@@ -1557,14 +1557,14 @@ namespace Acore
class AllWorldObjectsInExactRange
{
public:
AllWorldObjectsInExactRange(const WorldObject* object, float range, bool equals) : _object(object), _range(range), _equals(equals) { }
AllWorldObjectsInExactRange(WorldObject const* object, float range, bool equals) : _object(object), _range(range), _equals(equals) { }
bool operator() (WorldObject const* object)
{
return (_object->GetExactDist2d(object) > _range) == _equals;
}
private:
const WorldObject* _object;
WorldObject const* _object;
float _range;
bool _equals;
};