fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running (#5572)

This commit is contained in:
UltraNix
2021-05-08 20:39:09 +02:00
committed by GitHub
parent 75c75a40d4
commit 44babc3c3a
26 changed files with 136 additions and 105 deletions

View File

@@ -768,7 +768,7 @@ public:
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove(GetCaster());
acore::Containers::RandomResizeList(targets, _count);
acore::Containers::RandomResize(targets, _count);
}
void Register() override