diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 996b5ae05..43534a409 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1578,7 +1578,7 @@ void Creature::SelectLevel(bool changelevel) SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, stats->AttackPower); SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, stats->RangedAttackPower); - sScriptMgr->Creature_SelectLevel(cInfo, this); + sScriptMgr->OnCreatureSelectLevel(cInfo, this); } float Creature::_GetHealthMod(int32 Rank) diff --git a/src/server/game/Scripting/ScriptDefines/AllCreatureScript.cpp b/src/server/game/Scripting/ScriptDefines/AllCreatureScript.cpp index 45d90cf10..f34599d81 100644 --- a/src/server/game/Scripting/ScriptDefines/AllCreatureScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/AllCreatureScript.cpp @@ -57,11 +57,11 @@ void ScriptMgr::OnBeforeCreatureSelectLevel(const CreatureTemplate* cinfo, Creat }); } -void ScriptMgr::Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* creature) +void ScriptMgr::OnCreatureSelectLevel(const CreatureTemplate* cinfo, Creature* creature) { ExecuteScript([&](AllCreatureScript* script) { - script->Creature_SelectLevel(cinfo, creature); + script->OnCreatureSelectLevel(cinfo, creature); }); } diff --git a/src/server/game/Scripting/ScriptDefines/AllCreatureScript.h b/src/server/game/Scripting/ScriptDefines/AllCreatureScript.h index a4f83dd2b..71e230e8b 100644 --- a/src/server/game/Scripting/ScriptDefines/AllCreatureScript.h +++ b/src/server/game/Scripting/ScriptDefines/AllCreatureScript.h @@ -33,7 +33,7 @@ public: virtual void OnBeforeCreatureSelectLevel(const CreatureTemplate* /*cinfo*/, Creature* /*creature*/, uint8& /*level*/) { } // Called from End of Creature SelectLevel. - virtual void Creature_SelectLevel(const CreatureTemplate* /*cinfo*/, Creature* /*creature*/) { } + virtual void OnCreatureSelectLevel(const CreatureTemplate* /*cinfo*/, Creature* /*creature*/) { } /** * @brief This hook runs after add creature in world diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e15ac9050..6b3efdb86 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -572,7 +572,7 @@ public: /* AllCreatureScript */ //listener function (OnAllCreatureUpdate) is called by OnCreatureUpdate //void OnAllCreatureUpdate(Creature* creature, uint32 diff); void OnBeforeCreatureSelectLevel(const CreatureTemplate* cinfo, Creature* creature, uint8& level); - void Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* creature); + void OnCreatureSelectLevel(const CreatureTemplate* cinfo, Creature* creature); void OnCreatureSaveToDB(Creature* creature); public: /* AllGameobjectScript */