From a43dda6444bfe41b7dcd977a9a55d8c8de1274ea Mon Sep 17 00:00:00 2001 From: Localhost <40755539+r0m1ntik@users.noreply.github.com> Date: Fri, 9 Jan 2026 07:37:29 +0100 Subject: [PATCH 1/2] fix(Core/Movement): Crash FlightPathMovementGenerator (#24347) --- .../Movement/MovementGenerators/WaypointMovementGenerator.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 7c13fb982..bee97062a 100644 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -389,10 +389,10 @@ void FlightPathMovementGenerator::LoadPath(Player* player) LOG_ERROR("movement.flightpath", "Failed to build correct path for player: {}. Current node: {}, max nodes: {}. Paths: {}. Player pos: {}.", player->GetGUID().ToString(), GetCurrentNode(), i_path.size(), paths, player->GetPosition().ToString()); // Lets choose the second last element so that a player would still have some flight. - if (int(i_path.size()) - 2 >= 0) + if (i_path.size() >= 2) i_currentNode = uint32(i_path.size() - 2); else - i_currentNode = uint32(i_path.size() - 1); + i_currentNode = 0; } } From 8785a9a72617f7324e21945eb1e5ad42a5acc9df Mon Sep 17 00:00:00 2001 From: sudlud Date: Fri, 9 Jan 2026 07:37:44 +0100 Subject: [PATCH 2/2] fix(Conf): remove unused config option Logger.ahbot (#24355) --- src/server/apps/worldserver/worldserver.conf.dist | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/apps/worldserver/worldserver.conf.dist b/src/server/apps/worldserver/worldserver.conf.dist index c6305069d..b445450e1 100644 --- a/src/server/apps/worldserver/worldserver.conf.dist +++ b/src/server/apps/worldserver/worldserver.conf.dist @@ -716,7 +716,6 @@ Logger.module=4,Console Server Logger.spells.scripts=2,Console Errors #Logger.achievement=4,Console Server #Logger.addon=4,Console Server -#Logger.ahbot=4,Console Server #Logger.auctionHouse=4,Console Server #Logger.autobroadcast=4, Console Server #Logger.bg.arena=4,Console Server