diff --git a/data/sql/updates/pending_db_world/rev_1626206610803393000.sql b/data/sql/updates/db_world/2021_07_20_00.sql similarity index 75% rename from data/sql/updates/pending_db_world/rev_1626206610803393000.sql rename to data/sql/updates/db_world/2021_07_20_00.sql index 8f2e8f36b..fb66be51b 100644 --- a/data/sql/updates/pending_db_world/rev_1626206610803393000.sql +++ b/data/sql/updates/db_world/2021_07_20_00.sql @@ -1,3 +1,19 @@ +-- DB update 2021_07_19_00 -> 2021_07_20_00 +DROP PROCEDURE IF EXISTS `updateDb`; +DELIMITER // +CREATE PROCEDURE updateDb () +proc:BEGIN DECLARE OK VARCHAR(100) DEFAULT 'FALSE'; +SELECT COUNT(*) INTO @COLEXISTS +FROM information_schema.COLUMNS +WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'version_db_world' AND COLUMN_NAME = '2021_07_19_00'; +IF @COLEXISTS = 0 THEN LEAVE proc; END IF; +START TRANSACTION; +ALTER TABLE version_db_world CHANGE COLUMN 2021_07_19_00 2021_07_20_00 bit; +SELECT sql_rev INTO OK FROM version_db_world WHERE sql_rev = '1626206610803393000'; IF OK <> 'FALSE' THEN LEAVE proc; END IF; +-- +-- START UPDATING QUERIES +-- + INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1626206610803393000'); -- Remove the nodes from any existing nodes then add them to their distinct pool @@ -64,3 +80,13 @@ UPDATE `gameobject` SET `spawntimesecs` = @RESPAWN WHERE `guid` IN (SELECT `guid -- Drop temp table DROP TABLE TEMP_POOL_ENTRIES; + +-- +-- END UPDATING QUERIES +-- +UPDATE version_db_world SET date = '2021_07_20_00' WHERE sql_rev = '1626206610803393000'; +COMMIT; +END // +DELIMITER ; +CALL updateDb(); +DROP PROCEDURE IF EXISTS `updateDb`;