feat(Core): GetDeadCreatureListInGrid helper added, for aoe loot (#8445)

This commit is contained in:
acidmanifesto
2021-10-13 10:32:01 -04:00
committed by GitHub
parent b5f8b485a8
commit 430157f71d
5 changed files with 38 additions and 0 deletions

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@@ -1007,6 +1007,7 @@ public:
[[nodiscard]] Player* SelectNearestPlayer(float distance = 0) const;
void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange) const;
void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange) const;
void GetDeadCreatureListInGrid(std::list<Creature*>& lList, float maxSearchRange, bool alive = false) const;
void DestroyForNearbyPlayers();
virtual void UpdateObjectVisibility(bool forced = true, bool fromUpdate = false);