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Core/Spells: fix greater blessings selection issues (pet class on player class)
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@@ -8077,8 +8077,9 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target)
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return false;
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break;
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case TARGET_CHECK_RAID_CLASS:
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if (_referer->getClass() != unitTarget->getClass())
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return false;
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if (_referer->GetTypeId() == unitTarget->GetTypeId())
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if (_referer->getClass() != unitTarget->getClass())
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return false;
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// nobreak;
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case TARGET_CHECK_RAID:
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if (unitTarget->IsTotem())
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