From 41cc053c685fd0c1b6fed77a86fb928769fc87b0 Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Sun, 6 Mar 2022 18:27:13 +0100 Subject: [PATCH] fix(Scripts/Raids): Phase 3 of Razorgore encounter should start when all eggs are destroyed. (#10837) Fixes #10770. --- .../BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp index 56df2d0e3..44d79ceb3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp @@ -254,7 +254,7 @@ public: } break; case SPECIAL: - if (++EggCount >= 15) + if (++EggCount >= EggList.size()) { if (Creature* razor = instance->GetCreature(razorgoreGUID)) {