fix(DB/SAI): Make generically spawned traps invisible (#9506)

This commit is contained in:
Noxies
2021-12-05 16:36:38 +01:00
committed by GitHub
parent f5d73ddd75
commit 4195b1ab77

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@@ -0,0 +1,10 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1638658608');
/* Zul'Farrak Shallow Grave - On Gossip Hello - Despawn after 5min */
DELETE FROM `smart_scripts` WHERE `entryorguid` = 128308 AND `id` = 1 AND `source_type` = 1;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(128308, 1, 1, 0, 64, 0, 100, 0, 0, 0, 0, 0, 0, 41, 300000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Shallow Grave - On Gossip Hello - Despawn');
/* Make generically spawned traps invisible - They share displayId */
/* For example, fixes: ZF Grave traps, shellfish traps, resonite crystal traps and more..*/
UPDATE `gameobject_template` SET `data11` = 1 WHERE `displayid` = 327 AND `type` = 6;