fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -983,7 +983,7 @@ public:
{
if (!Patients.empty())
{
for (ObjectGuid const guid : Patients)
for (ObjectGuid const& guid : Patients)
{
if (Creature* patient = ObjectAccessor::GetCreature(*me, guid))
patient->setDeathState(JUST_DIED);