fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -200,7 +200,7 @@ public:
}
uint16 phase = 1;
for (ObjectGuid guid : summons)
for (ObjectGuid const& guid : summons)
{
if (Creature* summon = ObjectAccessor::GetCreature(*me, guid))
phase |= summon->GetPhaseMask();