fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -169,7 +169,7 @@ public:
case DATA_RAZORGORE_THE_UNTAMED:
if (state == DONE)
{
for (ObjectGuid const guid : EggList)
for (ObjectGuid const& guid : EggList)
if (GameObject* egg = instance->GetGameObject(guid))
egg->SetPhaseMask(2, true);
}