fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -104,7 +104,7 @@ bool UpdateData::BuildPacket(WorldPacket* packet)
buf << (uint8) UPDATETYPE_OUT_OF_RANGE_OBJECTS;
buf << (uint32) m_outOfRangeGUIDs.size();
for (ObjectGuid const guid : m_outOfRangeGUIDs)
for (ObjectGuid const& guid : m_outOfRangeGUIDs)
{
buf << guid.WriteAsPacked();
}