fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)

This commit is contained in:
Francesco Borzì
2021-07-10 15:54:16 +02:00
committed by GitHub
parent 2fcafa5f39
commit 4103fca5a4
40 changed files with 69 additions and 69 deletions

View File

@@ -843,7 +843,7 @@ public:
void AddToSkillupList(ObjectGuid playerGuid) { m_SkillupList.push_back(playerGuid); }
[[nodiscard]] bool IsInSkillupList(ObjectGuid playerGuid) const
{
for (ObjectGuid const guid : m_SkillupList)
for (ObjectGuid const& guid : m_SkillupList)
if (guid == playerGuid)
return true;