Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure

This commit is contained in:
Yehonal
2017-12-21 11:26:43 +01:00
445 changed files with 49192 additions and 15431 deletions

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@@ -17,14 +17,13 @@
#include "DisableMgr.h"
#include <ace/OS_NS_unistd.h>
uint32 GetLiquidFlags(uint32 /*liquidType*/) { return 0; }
namespace DisableMgr
{
bool IsDisabledFor(DisableType /*type*/, uint32 /*entry*/, Unit const* /*unit*/, uint8 /*flags*/ /*= 0*/) { return false; }
}
#define MMAP_MAGIC 0x4d4d4150 // 'MMAP'
#define MMAP_VERSION 3
#define MMAP_VERSION 8
struct MmapTileHeader
{
@@ -32,12 +31,22 @@ struct MmapTileHeader
uint32 dtVersion;
uint32 mmapVersion;
uint32 size;
bool usesLiquids : 1;
char usesLiquids;
char padding[3];
MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION),
mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) {}
mmapVersion(MMAP_VERSION), size(0), usesLiquids(true), padding() {}
};
// All padding fields must be handled and initialized to ensure mmaps_generator will produce binary-identical *.mmtile files
static_assert(sizeof(MmapTileHeader) == 20, "MmapTileHeader size is not correct, adjust the padding field size");
static_assert(sizeof(MmapTileHeader) == (sizeof(MmapTileHeader::mmapMagic) +
sizeof(MmapTileHeader::dtVersion) +
sizeof(MmapTileHeader::mmapVersion) +
sizeof(MmapTileHeader::size) +
sizeof(MmapTileHeader::usesLiquids) +
sizeof(MmapTileHeader::padding)), "MmapTileHeader has uninitialized padding fields");
namespace MMAP
{
MapBuilder::MapBuilder(float maxWalkableAngle, bool skipLiquid,
@@ -57,6 +66,10 @@ namespace MMAP
m_rcContext = new rcContext(false);
// percentageDone - Initializing
m_totalTiles = 0;
m_totalTilesBuilt = 0;
discoverTiles();
}
@@ -65,8 +78,8 @@ namespace MMAP
{
for (TileList::iterator it = m_tiles.begin(); it != m_tiles.end(); ++it)
{
(*it).second->clear();
delete (*it).second;
(*it).m_tiles->clear();
delete (*it).m_tiles;
}
delete m_terrainBuilder;
@@ -85,9 +98,9 @@ namespace MMAP
for (uint32 i = 0; i < files.size(); ++i)
{
mapID = uint32(atoi(files[i].substr(0,3).c_str()));
if (m_tiles.find(mapID) == m_tiles.end())
if (std::find(m_tiles.begin(), m_tiles.end(), mapID) == m_tiles.end())
{
m_tiles.insert(std::pair<uint32, std::set<uint32>*>(mapID, new std::set<uint32>));
m_tiles.emplace_back(MapTiles(mapID, new std::set<uint32>));
count++;
}
}
@@ -97,8 +110,11 @@ namespace MMAP
for (uint32 i = 0; i < files.size(); ++i)
{
mapID = uint32(atoi(files[i].substr(0,3).c_str()));
m_tiles.insert(std::pair<uint32, std::set<uint32>*>(mapID, new std::set<uint32>));
count++;
if (std::find(m_tiles.begin(), m_tiles.end(), mapID) == m_tiles.end())
{
m_tiles.emplace_back(MapTiles(mapID, new std::set<uint32>));
count++;
}
}
printf("found %u.\n", count);
@@ -106,8 +122,8 @@ namespace MMAP
printf("Discovering tiles... ");
for (TileList::iterator itr = m_tiles.begin(); itr != m_tiles.end(); ++itr)
{
std::set<uint32>* tiles = (*itr).second;
mapID = (*itr).first;
std::set<uint32>* tiles = (*itr).m_tiles;
mapID = (*itr).m_mapId;
sprintf(filter, "%03u*.vmtile", mapID);
files.clear();
@@ -136,17 +152,20 @@ namespace MMAP
}
}
printf("found %u.\n\n", count);
// percentageDone - total tiles to process
m_totalTiles = count;
}
/**************************************************************************/
std::set<uint32>* MapBuilder::getTileList(uint32 mapID)
{
TileList::iterator itr = m_tiles.find(mapID);
TileList::iterator itr = std::find(m_tiles.begin(), m_tiles.end(), mapID);
if (itr != m_tiles.end())
return (*itr).second;
return (*itr).m_tiles;
std::set<uint32>* tiles = new std::set<uint32>();
m_tiles.insert(std::pair<uint32, std::set<uint32>*>(mapID, tiles));
m_tiles.emplace_back(MapTiles(mapID, tiles));
return tiles;
}
@@ -157,9 +176,14 @@ namespace MMAP
BuilderThreadPool* pool = threads > 0 ? new BuilderThreadPool() : NULL;
m_tiles.sort([](MapTiles a, MapTiles b)
{
return a.m_tiles->size() > b.m_tiles->size();
});
for (TileList::iterator it = m_tiles.begin(); it != m_tiles.end(); ++it)
{
uint32 mapID = it->first;
uint32 mapID = it->m_mapId;
if (!shouldSkipMap(mapID))
{
if (threads > 0)
@@ -183,12 +207,14 @@ namespace MMAP
}
/**************************************************************************/
void MapBuilder::getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY)
void MapBuilder::getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY) const
{
maxX = INT_MAX;
maxY = INT_MAX;
minX = INT_MIN;
minY = INT_MIN;
// min and max are initialized to invalid values so the caller iterating the [min, max] range
// will never enter the loop unless valid min/max values are found
maxX = 0;
maxY = 0;
minX = std::numeric_limits<uint32>::max();
minY = std::numeric_limits<uint32>::max();
float bmin[3] = { 0, 0, 0 };
float bmax[3] = { 0, 0, 0 };
@@ -329,7 +355,7 @@ namespace MMAP
void MapBuilder::buildMap(uint32 mapID)
{
#ifndef __APPLE__
printf("[Thread %u] Building map %03u:\n", uint32(ACE_Thread::self()), mapID);
//printf("[Thread %u] Building map %03u:\n", uint32(ACE_Thread::self()), mapID);
#endif
std::set<uint32>* tiles = getTileList(mapID);
@@ -382,7 +408,8 @@ namespace MMAP
/**************************************************************************/
void MapBuilder::buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh)
{
printf("[Map %03i] Building tile [%02u,%02u]\n", mapID, tileX, tileY);
// percentageDone - added, now it will show addional reference percentage done of the overall process
printf("%u%% [Map %03i] Building tile [%02u,%02u]\n", percentageDone(m_totalTiles, m_totalTilesBuilt), mapID, tileX, tileY);
MeshData meshData;
@@ -416,6 +443,9 @@ namespace MMAP
// build navmesh tile
buildMoveMapTile(mapID, tileX, tileY, meshData, bmin, bmax, navMesh);
// percentageDone - increment tiles built
m_totalTilesBuilt++;
}
/**************************************************************************/
@@ -429,7 +459,7 @@ namespace MMAP
//if (tileBits < 1) tileBits = 1; // need at least one bit!
//int polyBits = sizeof(dtPolyRef)*8 - SALT_MIN_BITS - tileBits;
int polyBits = STATIC_POLY_BITS;
int polyBits = DT_POLY_BITS;
int maxTiles = tiles->size();
int maxPolysPerTile = 1 << polyBits;
@@ -541,7 +571,9 @@ namespace MMAP
config.borderSize = config.walkableRadius + 3;
config.maxEdgeLen = VERTEX_PER_TILE + 1; // anything bigger than tileSize
config.walkableHeight = m_bigBaseUnit ? 3 : 6;
config.walkableClimb = m_bigBaseUnit ? 2 : 4; // keep less than walkableHeight
// a value >= 3|6 allows npcs to walk over some fences
// a value >= 4|8 allows npcs to walk over all fences
config.walkableClimb = m_bigBaseUnit ? 4 : 8;
config.minRegionArea = rcSqr(60);
config.mergeRegionArea = rcSqr(50);
config.maxSimplificationError = 1.8f; // eliminates most jagged edges (tiny polygons)
@@ -665,7 +697,7 @@ namespace MMAP
iv.polyMesh = rcAllocPolyMesh();
if (!iv.polyMesh)
{
printf("%s alloc iv.polyMesh FIALED!\n", tileString);
printf("%s alloc iv.polyMesh FAILED!\n", tileString);
delete[] pmmerge;
delete[] dmmerge;
delete[] tiles;
@@ -676,7 +708,7 @@ namespace MMAP
iv.polyMeshDetail = rcAllocPolyMeshDetail();
if (!iv.polyMeshDetail)
{
printf("%s alloc m_dmesh FIALED!\n", tileString);
printf("%s alloc m_dmesh FAILED!\n", tileString);
delete[] pmmerge;
delete[] dmmerge;
delete[] tiles;
@@ -741,12 +773,12 @@ namespace MMAP
if (params.nvp > DT_VERTS_PER_POLYGON)
{
printf("%s Invalid verts-per-polygon value! \n", tileString);
continue;
break;
}
if (params.vertCount >= 0xffff)
{
printf("%s Too many vertices! \n", tileString);
continue;
break;
}
if (!params.vertCount || !params.verts)
{
@@ -754,8 +786,8 @@ namespace MMAP
// loaded but those models don't span into this tile
// message is an annoyance
//printf("%sNo vertices to build tile! \n", tileString);
continue;
printf("%sNo vertices to build tile! \n", tileString);
break;
}
if (!params.polyCount || !params.polys ||
TILES_PER_MAP*TILES_PER_MAP == params.polyCount)
@@ -764,19 +796,19 @@ namespace MMAP
// keep in mind that we do output those into debug info
// drop tiles with only exact count - some tiles may have geometry while having less tiles
printf("%s No polygons to build on tile! \n", tileString);
continue;
break;
}
if (!params.detailMeshes || !params.detailVerts || !params.detailTris)
{
printf("%s No detail mesh to build tile! \n", tileString);
continue;
break;
}
printf("%s Building navmesh tile...\n", tileString);
if (!dtCreateNavMeshData(&params, &navData, &navDataSize))
{
printf("%s Failed building navmesh tile! \n", tileString);
continue;
break;
}
dtTileRef tileRef = 0;
@@ -787,7 +819,7 @@ namespace MMAP
if (!tileRef || dtResult != DT_SUCCESS)
{
printf("%s Failed adding tile to navmesh! \n", tileString);
continue;
break;
}
// file output
@@ -800,7 +832,7 @@ namespace MMAP
sprintf(message, "[Map %03i] Failed to open %s for writing!\n", mapID, fileName);
perror(message);
navMesh->removeTile(tileRef, NULL, NULL);
continue;
break;
}
printf("%s Writing to file...\n", tileString);
@@ -970,5 +1002,13 @@ namespace MMAP
return true;
}
/**************************************************************************/
uint32 MapBuilder::percentageDone(uint32 totalTiles, uint32 totalTilesBuilt)
{
if (totalTiles)
return totalTilesBuilt * 100 / totalTiles;
return 0;
}
}

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@@ -9,7 +9,9 @@
#include <vector>
#include <set>
#include <atomic>
#include <map>
#include <list>
#include "TerrainBuilder.h"
#include "IntermediateValues.h"
@@ -27,7 +29,24 @@ using namespace VMAP;
namespace MMAP
{
typedef std::map<uint32, std::set<uint32>*> TileList;
struct MapTiles
{
MapTiles() : m_mapId(uint32(-1)), m_tiles(NULL) {}
MapTiles(uint32 id, std::set<uint32>* tiles) : m_mapId(id), m_tiles(tiles) {}
~MapTiles() {}
uint32 m_mapId;
std::set<uint32>* m_tiles;
bool operator==(uint32 id)
{
return m_mapId == id;
}
};
typedef std::list<MapTiles> TileList;
struct Tile
{
Tile() : chf(NULL), solid(NULL), cset(NULL), pmesh(NULL), dmesh(NULL) {}
@@ -49,7 +68,7 @@ namespace MMAP
class MapBuilder
{
public:
MapBuilder(float maxWalkableAngle = 55.f,
MapBuilder(float maxWalkableAngle = 70.f,
bool skipLiquid = false,
bool skipContinents = false,
bool skipJunkMaps = true,
@@ -91,11 +110,13 @@ namespace MMAP
void getTileBounds(uint32 tileX, uint32 tileY,
float* verts, int vertCount,
float* bmin, float* bmax);
void getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY);
void getGridBounds(uint32 mapID, uint32 &minX, uint32 &minY, uint32 &maxX, uint32 &maxY) const;
bool shouldSkipMap(uint32 mapID);
bool isTransportMap(uint32 mapID);
bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY);
// percentageDone - method to calculate percentage
uint32 percentageDone(uint32 totalTiles, uint32 totalTilesDone);
TerrainBuilder* m_terrainBuilder;
TileList m_tiles;
@@ -109,6 +130,9 @@ namespace MMAP
float m_maxWalkableAngle;
bool m_bigBaseUnit;
// percentageDone - variables to calculate percentage
uint32 m_totalTiles;
std::atomic<uint32> m_totalTilesBuilt;
// build performance - not really used for now
rcContext* m_rcContext;

View File

@@ -7,11 +7,9 @@
#ifndef _MMAP_COMMON_H
#define _MMAP_COMMON_H
#include "Common.h"
#include <string>
#include <vector>
#include <ace/OS_NS_sys_time.h>
#include "Define.h"
#ifndef _WIN32
#include <stddef.h>
@@ -53,7 +51,7 @@ namespace MMAP
if (*++filter == '\0') // wildcard at end of filter means all remaing chars match
return true;
while (true)
for (;;)
{
if (*filter == *str)
break;
@@ -125,26 +123,6 @@ namespace MMAP
return LISTFILE_OK;
}
inline uint32 getMSTime()
{
static const ACE_Time_Value ApplicationStartTime = ACE_OS::gettimeofday();
return (ACE_OS::gettimeofday() - ApplicationStartTime).msec();
}
inline uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
{
// getMSTime() have limited data range and this is case when it overflow in this tick
if (oldMSTime > newMSTime)
return (0xFFFFFFFF - oldMSTime) + newMSTime;
else
return newMSTime - oldMSTime;
}
inline uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
{
return getMSTimeDiff(oldMSTime, getMSTime());
}
}
#endif

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@@ -6,6 +6,7 @@
#include "PathCommon.h"
#include "MapBuilder.h"
#include "Timer.h"
using namespace MMAP;
@@ -230,7 +231,7 @@ int finish(const char* message, int returnValue)
int main(int argc, char** argv)
{
int threads = 3, mapnum = -1;
float maxAngle = 55.0f;
float maxAngle = 70.0f;
int tileX = -1, tileY = -1;
bool skipLiquid = false,
skipContinents = false,
@@ -263,7 +264,7 @@ int main(int argc, char** argv)
}
if (!checkDirectories(debugOutput))
return silent ? -3 : finish("Press any key to close...", -3);
return silent ? -3 : finish("Press ENTER to close...", -3);
MapBuilder builder(maxAngle, skipLiquid, skipContinents, skipJunkMaps,
skipBattlegrounds, debugOutput, bigBaseUnit, offMeshInputPath);

View File

@@ -70,7 +70,7 @@ struct map_liquidHeader
namespace MMAP
{
char const* MAP_VERSION_MAGIC = "v1.3";
char const* MAP_VERSION_MAGIC = "v1.8";
TerrainBuilder::TerrainBuilder(bool skipLiquid) : m_skipLiquid (skipLiquid){ }
TerrainBuilder::~TerrainBuilder() { }
@@ -700,7 +700,7 @@ namespace MMAP
uint8 type = NAV_EMPTY;
// convert liquid type to NavTerrain
switch (liquid->GetType())
switch (liquid->GetType() & 3)
{
case 0:
case 1:
@@ -754,12 +754,12 @@ namespace MMAP
}
uint32 liqOffset = meshData.liquidVerts.size() / 3;
for (uint32 i = 0; i < liqVerts.size(); ++i)
meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x);
for (uint32 j = 0; j < liqVerts.size(); ++j)
meshData.liquidVerts.append(liqVerts[j].y, liqVerts[j].z, liqVerts[j].x);
for (uint32 i = 0; i < liqTris.size() / 3; ++i)
for (uint32 j = 0; j < liqTris.size() / 3; ++j)
{
meshData.liquidTris.append(liqTris[i*3+1] + liqOffset, liqTris[i*3+2] + liqOffset, liqTris[i*3] + liqOffset);
meshData.liquidTris.append(liqTris[j*3+1] + liqOffset, liqTris[j*3+2] + liqOffset, liqTris[j*3] + liqOffset);
meshData.liquidType.append(type);
}
}
@@ -894,7 +894,7 @@ namespace MMAP
float p0[3], p1[3];
uint32 mid, tx, ty;
float size;
if (sscanf(buf, "%d %d,%d (%f %f %f) (%f %f %f) %f", &mid, &tx, &ty,
if (sscanf(buf, "%u %u,%u (%f %f %f) (%f %f %f) %f", &mid, &tx, &ty,
&p0[0], &p0[1], &p0[2], &p1[0], &p1[1], &p1[2], &size) != 10)
continue;

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@@ -69,11 +69,13 @@ namespace MMAP
TerrainBuilder(bool skipLiquid);
~TerrainBuilder();
TerrainBuilder(const TerrainBuilder &tb) = delete;
void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData);
bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData);
void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData &meshData, const char* offMeshFilePath);
bool usesLiquids() { return !m_skipLiquid; }
bool usesLiquids() const { return !m_skipLiquid; }
// vert and triangle methods
static void transform(std::vector<G3D::Vector3> &original, std::vector<G3D::Vector3> &transformed,
@@ -109,10 +111,6 @@ namespace MMAP
/// Get the liquid type for a specific position
uint8 getLiquidType(int square, const uint8 liquid_type[16][16]);
// hide parameterless and copy constructor
TerrainBuilder();
TerrainBuilder(const TerrainBuilder &tb);
};
}