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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure
This commit is contained in:
57
deps/jemalloc/include/msvc_compat/strings.h
vendored
57
deps/jemalloc/include/msvc_compat/strings.h
vendored
@@ -3,21 +3,56 @@
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/* MSVC doesn't define ffs/ffsl. This dummy strings.h header is provided
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* for both */
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#include <intrin.h>
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#pragma intrinsic(_BitScanForward)
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static __forceinline int ffsl(long x)
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{
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#ifdef _MSC_VER
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# include <intrin.h>
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# pragma intrinsic(_BitScanForward)
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static __forceinline int ffsl(long x) {
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unsigned long i;
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if (_BitScanForward(&i, x))
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return (i + 1);
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return (0);
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if (_BitScanForward(&i, x)) {
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return i + 1;
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}
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return 0;
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}
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static __forceinline int ffs(int x)
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{
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return (ffsl(x));
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static __forceinline int ffs(int x) {
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return ffsl(x);
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}
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# ifdef _M_X64
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# pragma intrinsic(_BitScanForward64)
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# endif
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static __forceinline int ffsll(unsigned __int64 x) {
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unsigned long i;
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#ifdef _M_X64
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if (_BitScanForward64(&i, x)) {
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return i + 1;
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}
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return 0;
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#else
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// Fallback for 32-bit build where 64-bit version not available
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// assuming little endian
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union {
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unsigned __int64 ll;
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unsigned long l[2];
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} s;
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s.ll = x;
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if (_BitScanForward(&i, s.l[0])) {
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return i + 1;
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} else if(_BitScanForward(&i, s.l[1])) {
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return i + 33;
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}
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return 0;
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#endif
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}
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#else
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# define ffsll(x) __builtin_ffsll(x)
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# define ffsl(x) __builtin_ffsl(x)
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# define ffs(x) __builtin_ffs(x)
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#endif
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#endif /* strings_h */
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