refactor(Core/Chat): PSendSysMessage to fmt (#19449)

* refactor(Core/Chat): PSendSysMessage to `fmt`
This commit is contained in:
Kitzunu
2024-07-23 23:48:46 +02:00
committed by GitHub
parent e79c89aeb1
commit 3fbded8f6b
52 changed files with 801 additions and 587 deletions

View File

@@ -74,13 +74,13 @@ public:
uint32 resetTime = bind.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= GameTime::GetGameTime().count() ? resetTime - GameTime::GetGameTime().count() : 0);
std::string timeleft = secsToTimeString(ttr);
handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s",
mapId, save->GetInstanceId(), bind.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (bind.extended ? " (extended)" : ""));
handler->PSendSysMessage("map: {}, inst: {}, perm: {}, diff: {}, canReset: {}, TTR: {}{}",
mapId, save->GetInstanceId(), bind.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft, (bind.extended ? " (extended)" : ""));
counter++;
}
}
handler->PSendSysMessage("player binds: %d", counter);
handler->PSendSysMessage("player binds: {}", counter);
return true;
}
@@ -112,7 +112,7 @@ public:
uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= GameTime::GetGameTime().count() ? resetTime - GameTime::GetGameTime().count() : 0);
std::string timeleft = secsToTimeString(ttr);
handler->PSendSysMessage("unbinding map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
handler->PSendSysMessage("unbinding map: {}, inst: {}, perm: {}, diff: {}, canReset: {}, TTR: {}{}", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft, (itr->second.extended ? " (extended)" : ""));
sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUID(), itr->first, Difficulty(i), true, player);
itr = m_boundInstances.begin();
counter++;
@@ -122,7 +122,7 @@ public:
}
}
handler->PSendSysMessage("instances unbound: %d", counter);
handler->PSendSysMessage("instances unbound: {}", counter);
return true;
}
@@ -131,13 +131,13 @@ public:
{
uint32 dungeon = 0, battleground = 0, arena = 0, spectators = 0;
sMapMgr->GetNumInstances(dungeon, battleground, arena);
handler->PSendSysMessage("instances loaded: dungeons (%d), battlegrounds (%d), arenas (%d)", dungeon, battleground, arena);
handler->PSendSysMessage("instances loaded: dungeons ({}), battlegrounds ({}), arenas ({})", dungeon, battleground, arena);
dungeon = 0;
battleground = 0;
arena = 0;
spectators = 0;
sMapMgr->GetNumPlayersInInstances(dungeon, battleground, arena, spectators);
handler->SendErrorMessage("players in instances: dungeons (%d), battlegrounds (%d), arenas (%d + %d spect)", dungeon, battleground, arena, spectators);
handler->SendErrorMessage("players in instances: dungeons ({}), battlegrounds ({}), arenas ({} + {} spect)", dungeon, battleground, arena, spectators);
return false;
}
@@ -202,7 +202,7 @@ public:
map->GetInstanceScript()->SetBossState(encounterId, EncounterState(state));
std::string stateName = InstanceScript::GetBossStateName(state);
handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, stateName.c_str());
handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state, stateName);
return true;
}
@@ -245,7 +245,7 @@ public:
uint32 state = map->GetInstanceScript()->GetBossState(encounterId);
std::string stateName = InstanceScript::GetBossStateName(state);
handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, stateName.c_str());
handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state, stateName);
return true;
}
};