refactor(Core/Chat): PSendSysMessage to fmt (#19449)

* refactor(Core/Chat): PSendSysMessage to `fmt`
This commit is contained in:
Kitzunu
2024-07-23 23:48:46 +02:00
committed by GitHub
parent e79c89aeb1
commit 3fbded8f6b
52 changed files with 801 additions and 587 deletions

View File

@@ -156,7 +156,7 @@ public:
{
groupSource->AddMember(playerTarget);
groupSource->BroadcastGroupUpdate();
handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str());
handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName(), playerSource->GetName());
return true;
}
else
@@ -169,7 +169,7 @@ public:
else
{
// group is full or target player already in a group
handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str());
handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName());
return true;
}
}
@@ -177,7 +177,7 @@ public:
else
{
// specified source player is not in a group
handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str());
handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName());
return true;
}
}
@@ -214,7 +214,7 @@ public:
if (!groupTarget)
{
handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, target->GetName().c_str());
handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, target->GetName());
return true;
}