mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 02:20:27 +00:00
refactor(Core/Chat): PSendSysMessage to fmt (#19449)
* refactor(Core/Chat): PSendSysMessage to `fmt`
This commit is contained in:
@@ -188,12 +188,12 @@ public:
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if (!handler->GetSession())
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
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itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
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itr->accountId, dateStr.c_str());
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itr->lowGuid, itr->name, itr->accountName.empty() ? "<Not existing>" : itr->accountName,
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itr->accountId, dateStr);
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else
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
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itr->lowGuid, itr->name.c_str(), itr->accountName.empty() ? "<Not existing>" : itr->accountName.c_str(),
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itr->accountId, dateStr.c_str());
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itr->lowGuid, itr->name, itr->accountName.empty() ? "<Not existing>" : itr->accountName,
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itr->accountId, dateStr);
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}
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if (!handler->GetSession())
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@@ -214,7 +214,7 @@ public:
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{
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if (delInfo.accountName.empty()) // account does not exist
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name, delInfo.lowGuid, delInfo.accountId);
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return;
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}
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@@ -222,13 +222,13 @@ public:
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uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId);
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if (charcount >= 10)
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name, delInfo.lowGuid, delInfo.accountId);
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return;
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}
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if (sCharacterCache->GetCharacterGuidByName(delInfo.name))
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{
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.lowGuid, delInfo.accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name, delInfo.lowGuid, delInfo.accountId);
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return;
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}
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@@ -257,11 +257,11 @@ public:
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if (handler->needReportToTarget(player))
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{
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if (oldLevel == newLevel)
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET, handler->GetNameLink().c_str());
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET, handler->GetNameLink());
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else if (oldLevel < newLevel)
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_UP, handler->GetNameLink().c_str(), newLevel);
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_UP, handler->GetNameLink(), newLevel);
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else // if (oldlevel > newlevel)
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_DOWN, handler->GetNameLink().c_str(), newLevel);
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_DOWN, handler->GetNameLink(), newLevel);
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}
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}
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else
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@@ -314,7 +314,7 @@ public:
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// send title in "id (idx:idx) - [namedlink locale]" format
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if (handler->GetSession())
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handler->PSendSysMessage(LANG_TITLE_LIST_CHAT, id, titleInfo->bit_index, id, titleName.c_str(), localeNames[loc], knownStr, activeStr);
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handler->PSendSysMessage(LANG_TITLE_LIST_CHAT, id, titleInfo->bit_index, id, titleName, localeNames[loc], knownStr, activeStr);
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else
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handler->PSendSysMessage(LANG_TITLE_LIST_CONSOLE, id, titleInfo->bit_index, name, localeNames[loc], knownStr, activeStr);
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}
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@@ -371,7 +371,7 @@ public:
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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{
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handler->SendErrorMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName.c_str());
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handler->SendErrorMessage(LANG_RENAME_PLAYER_ALREADY_EXISTS, newName);
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return false;
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}
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@@ -399,13 +399,13 @@ public:
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sCharacterCache->UpdateCharacterData(player->GetGUID(), newName);
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handler->PSendSysMessage(LANG_RENAME_PLAYER_WITH_NEW_NAME, player->GetName().c_str(), newName.c_str());
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handler->PSendSysMessage(LANG_RENAME_PLAYER_WITH_NEW_NAME, player->GetName(), newName);
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}
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else
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{
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if (Player* target = player->GetConnectedPlayer())
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{
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handler->PSendSysMessage(LANG_RENAME_PLAYER, handler->GetNameLink(target).c_str());
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handler->PSendSysMessage(LANG_RENAME_PLAYER, handler->GetNameLink(target));
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target->SetAtLoginFlag(AT_LOGIN_RENAME);
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}
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else
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@@ -414,7 +414,7 @@ public:
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if (handler->HasLowerSecurity(nullptr, player->GetGUID()))
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return false;
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handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, handler->playerLink(*player).c_str(), player->GetGUID().GetCounter());
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handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, handler->playerLink(*player), player->GetGUID().ToString());
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->SetData(0, uint16(AT_LOGIN_RENAME));
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@@ -450,7 +450,7 @@ public:
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HandleCharacterLevel(player->GetConnectedPlayer(), player->GetGUID(), oldlevel, newlevel, handler);
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if (!handler->GetSession() || (handler->GetSession()->GetPlayer() != player->GetConnectedPlayer())) // including chr == NULL
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handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, handler->playerLink(*player).c_str(), newlevel);
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handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, handler->playerLink(*player), newlevel);
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return true;
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}
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@@ -465,12 +465,12 @@ public:
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if (Player* target = player->GetConnectedPlayer())
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target));
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target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE);
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}
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else
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player).c_str(), player->GetGUID().GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player), player->GetGUID().ToString());
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->SetData(0, static_cast<uint16>(AT_LOGIN_CUSTOMIZE));
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stmt->SetData(1, player->GetGUID().GetCounter());
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@@ -489,12 +489,12 @@ public:
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if (Player* target = player->GetConnectedPlayer())
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target));
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target->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION);
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}
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else
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player).c_str(), player->GetGUID().GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player), player->GetGUID().ToString());
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->SetData(0, uint16(AT_LOGIN_CHANGE_FACTION));
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stmt->SetData(1, player->GetGUID().GetCounter());
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@@ -513,12 +513,12 @@ public:
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if (Player* target = player->GetConnectedPlayer())
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target).c_str());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER, handler->GetNameLink(target));
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target->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
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}
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else
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{
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player).c_str(), player->GetGUID().GetCounter());
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handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, handler->playerLink(*player), player->GetGUID().ToString());
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->SetData(0, uint16(AT_LOGIN_CHANGE_RACE));
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stmt->SetData(1, player->GetGUID().GetCounter());
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@@ -746,7 +746,7 @@ public:
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AccountMgr::GetName(accountId, accountName);
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Player::DeleteFromDB(player.GetGUID().GetCounter(), accountId, true, true);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED, player.GetName().c_str(), player.GetGUID().GetCounter(), accountName.c_str(), accountId);
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handler->PSendSysMessage(LANG_CHARACTER_DELETED, player.GetName(), player.GetGUID().ToString(), accountName, accountId);
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return true;
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}
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@@ -771,7 +771,7 @@ public:
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HandleCharacterLevel(player->GetConnectedPlayer(), player->GetGUID(), oldlevel, newlevel, handler);
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if (!handler->GetSession() || (handler->GetSession()->GetPlayer() != player->GetConnectedPlayer())) // including chr == NULL
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handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, handler->playerLink(*player).c_str(), newlevel);
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handler->PSendSysMessage(LANG_YOU_CHANGE_LVL, handler->playerLink(*player), newlevel);
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return true;
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}
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@@ -819,13 +819,13 @@ public:
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handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
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break;
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case DUMP_FILE_OPEN_ERROR:
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName);
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return false;
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case DUMP_FILE_BROKEN:
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handler->SendErrorMessage(LANG_DUMP_BROKEN, fileName.c_str());
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handler->SendErrorMessage(LANG_DUMP_BROKEN, fileName);
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return false;
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case DUMP_TOO_MANY_CHARS:
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName(), account.GetID());
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return false;
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default:
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handler->SendErrorMessage(LANG_COMMAND_IMPORT_FAILED);
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@@ -860,7 +860,7 @@ public:
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case DUMP_SUCCESS:
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break;
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case DUMP_TOO_MANY_CHARS:
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName().c_str(), account.GetID());
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handler->SendErrorMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, account.GetName(), account.GetID());
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return false;
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case DUMP_FILE_OPEN_ERROR: // this error code should not happen
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case DUMP_FILE_BROKEN: // this error code should not happen
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@@ -884,7 +884,7 @@ public:
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handler->PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
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break;
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case DUMP_FILE_OPEN_ERROR:
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName.c_str());
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handler->SendErrorMessage(LANG_FILE_OPEN_FAIL, fileName);
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return false;
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case DUMP_CHARACTER_DELETED:
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handler->SendErrorMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
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@@ -942,7 +942,7 @@ public:
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std::ostringstream ItemString;
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ItemString << std::hex << ItemQualityColors[item->GetTemplate()->Quality];
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handler->PSendSysMessage("%u - |c%s|Hitem:%u:0:0:0:0:0:0:0:0:0|h[%s]|h|r - %u", Counter, ItemString.str().c_str(), item->GetEntry(), item->GetTemplate()->Name1.c_str(), item->GetCount());
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handler->PSendSysMessage("{} - |c{}|Hitem:{}:0:0:0:0:0:0:0:0:0|h[{}]|h|r - {}", Counter, ItemString.str(), item->GetEntry(), item->GetTemplate()->Name1, item->GetCount());
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}
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}
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}
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@@ -958,7 +958,7 @@ public:
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std::ostringstream ItemString;
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ItemString << std::hex << ItemQualityColors[item->GetTemplate()->Quality];
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handler->PSendSysMessage("%u - |c%s|Hitem:%u:0:0:0:0:0:0:0:0:0|h[%s]|h|r - %u", Counter, ItemString.str().c_str(), item->GetEntry(), item->GetTemplate()->Name1.c_str(), item->GetCount());
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handler->PSendSysMessage("{} - |c{}|Hitem:{}:0:0:0:0:0:0:0:0:0|h[{}]|h|r - {}", Counter, ItemString.str(), item->GetEntry(), item->GetTemplate()->Name1, item->GetCount());
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}
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}
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}
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@@ -998,43 +998,43 @@ public:
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switch (SkillID)
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{
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case SKILL_ALCHEMY:
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handler->PSendSysMessage("%u - Alchemy - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Alchemy - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_BLACKSMITHING:
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handler->PSendSysMessage("%u - Blacksmithing - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Blacksmithing - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_ENCHANTING:
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handler->PSendSysMessage("%u - Enchanting - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Enchanting - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_ENGINEERING:
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handler->PSendSysMessage("%u - Engineering - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Engineering - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_INSCRIPTION:
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handler->PSendSysMessage("%u - Inscription - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Inscription - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_JEWELCRAFTING:
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handler->PSendSysMessage("%u - Jewelcrafting - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Jewelcrafting - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_LEATHERWORKING:
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handler->PSendSysMessage("%u - Leatherworking - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Leatherworking - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_TAILORING:
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handler->PSendSysMessage("%u - Tailoring - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Tailoring - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_SKINNING:
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handler->PSendSysMessage("%u - Skinning - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Skinning - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_HERBALISM:
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handler->PSendSysMessage("%u - Herbalism - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Herbalism - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_MINING:
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handler->PSendSysMessage("%u - Mining - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Mining - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_COOKING:
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handler->PSendSysMessage("%u - Cooking - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - Cooking - {}", Counter, player->GetSkillValue(SkillID));
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break;
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case SKILL_FIRST_AID:
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handler->PSendSysMessage("%u - First Aid - %u", Counter, player->GetSkillValue(SkillID));
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handler->PSendSysMessage("{} - First Aid - {}", Counter, player->GetSkillValue(SkillID));
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break;
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default:
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break;
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@@ -1071,7 +1071,7 @@ public:
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{
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std::string accName;
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AccountMgr::GetName(cache->AccountId, accName);
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handler->PSendSysMessage(LANG_CMD_CHAR_CHANGE_ACC_SUCCESS, player->GetName(), player->GetGUID().GetCounter(), accName, cache->AccountId, accountName, accountId);
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handler->PSendSysMessage(LANG_CMD_CHAR_CHANGE_ACC_SUCCESS, player->GetName(), player->GetGUID().ToString(), accName, cache->AccountId, accountName, accountId);
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}
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if (player->IsConnected())
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