refactor(Core/Chat): PSendSysMessage to fmt (#19449)

* refactor(Core/Chat): PSendSysMessage to `fmt`
This commit is contained in:
Kitzunu
2024-07-23 23:48:46 +02:00
committed by GitHub
parent e79c89aeb1
commit 3fbded8f6b
52 changed files with 801 additions and 587 deletions

View File

@@ -1447,7 +1447,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
uint32 memberLimit = sConfigMgr->GetOption<uint32>("Guild.MemberLimit", 0);
if (memberLimit > 0 && player->GetGuild()->GetMemberCount() >= memberLimit)
{
ChatHandler(player->GetSession()).PSendSysMessage("Your guild has reached the maximum amount of members (%u). You cannot send another invite until the guild member count is lower.", memberLimit);
ChatHandler(player->GetSession()).PSendSysMessage("Your guild has reached the maximum amount of members ({}). You cannot send another invite until the guild member count is lower.", memberLimit);
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_INTERNAL, name);
return;
}