mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 10:30:27 +00:00
fix(core/dbc): improve ChrRace DBC handling (#14843)
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508 Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
This commit is contained in:
@@ -517,9 +517,10 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
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return false;
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}
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uint32 RaceClassGender = (createInfo->Race) | (createInfo->Class << 8) | (createInfo->Gender << 16);
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SetUInt32Value(UNIT_FIELD_BYTES_0, (RaceClassGender | (powertype << 24)));
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setRace(createInfo->Race);
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setClass(createInfo->Class);
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setGender(Gender(createInfo->Gender));
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setPowerType(Powers(powertype), false);
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InitDisplayIds();
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if (sWorld->getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || sWorld->getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP)
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{
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@@ -724,7 +725,7 @@ bool Player::StoreNewItemInBestSlots(uint32 titem_id, uint32 titem_amount)
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}
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// item can't be added
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LOG_ERROR("entities.player", "STORAGE: Can't equip or store initial item {} for race {} class {}, error msg = {}", titem_id, getRace(true), getClass(), msg);
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LOG_ERROR("entities.player", "STORAGE: Can't equip or store initial item {} for race {} class {}, error msg = {}", titem_id, getRace(), getClass(), msg);
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return false;
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}
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@@ -2224,7 +2225,7 @@ void Player::SetGameMaster(bool on)
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SetPhaseMask(newPhase, false);
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m_ExtraFlags &= ~ PLAYER_EXTRA_GM_ON;
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SetFactionForRace(getRace(true));
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SetFactionForRace(getRace());
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RemovePlayerFlag(PLAYER_FLAGS_GM);
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RemoveUnitFlag2(UNIT_FLAG2_ALLOW_CHEAT_SPELLS);
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@@ -2435,7 +2436,7 @@ void Player::GiveLevel(uint8 level)
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guild->UpdateMemberData(this, GUILD_MEMBER_DATA_LEVEL, level);
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PlayerLevelInfo info;
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sObjectMgr->GetPlayerLevelInfo(getRace(true), getClass(), level, &info);
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sObjectMgr->GetPlayerLevelInfo(getRace(), getClass(), level, &info);
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PlayerClassLevelInfo classInfo;
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sObjectMgr->GetPlayerClassLevelInfo(getClass(), level, &classInfo);
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@@ -2551,7 +2552,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
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sObjectMgr->GetPlayerClassLevelInfo(getClass(), GetLevel(), &classInfo);
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PlayerLevelInfo info;
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sObjectMgr->GetPlayerLevelInfo(getRace(true), getClass(), GetLevel(), &info);
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sObjectMgr->GetPlayerLevelInfo(getRace(), getClass(), GetLevel(), &info);
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uint32 maxPlayerLevel = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL);
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sScriptMgr->OnSetMaxLevel(this, maxPlayerLevel);
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@@ -4338,7 +4339,7 @@ void Player::BuildPlayerRepop()
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WorldPacket data(SMSG_PRE_RESURRECT, GetPackGUID().size());
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data << GetPackGUID();
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GetSession()->SendPacket(&data);
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if (getRace(true) == RACE_NIGHTELF)
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if (getRace() == RACE_NIGHTELF)
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{
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CastSpell(this, 20584, true);
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}
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@@ -5742,19 +5743,19 @@ TeamId Player::TeamIdForRace(uint8 race)
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{
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if (ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race))
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{
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switch (rEntry->TeamID)
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switch (rEntry->BaseLanguage)
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{
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case 1:
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return TEAM_HORDE;
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return HORDE_FACTION;
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case 7:
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return TEAM_ALLIANCE;
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return ALLIANCE_FACTION;
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}
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LOG_ERROR("entities.player", "Race ({}) has wrong teamid ({}) in DBC: wrong DBC files?", uint32(race), rEntry->TeamID);
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LOG_ERROR("entities.player", "Race ({}) has wrong teamid ({}) in DBC: wrong DBC files?", uint32(race), rEntry->BaseLanguage);
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}
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else
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LOG_ERROR("entities.player", "Race ({}) not found in DBC: wrong DBC files?", uint32(race));
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return TEAM_ALLIANCE;
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return ALLIANCE_FACTION;
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}
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void Player::SetFactionForRace(uint8 race)
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@@ -5763,7 +5764,7 @@ void Player::SetFactionForRace(uint8 race)
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sScriptMgr->OnPlayerUpdateFaction(this);
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if (GetTeamId(true) != GetTeamId())
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if (GetTeamId() != GetTeamId())
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return;
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ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(race);
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@@ -5881,7 +5882,7 @@ void Player::RewardReputation(Unit* victim, float rate)
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ChampioningFaction = GetChampioningFaction();
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}
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TeamId teamId = GetTeamId(true); // Always check player original reputation when rewarding
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TeamId teamId = GetTeamId(); // Always check player original reputation when rewarding
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if (Rep->RepFaction1 && (!Rep->TeamDependent || teamId == TEAM_ALLIANCE))
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{
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@@ -6065,7 +6066,7 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar
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ApplyModUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 1, true);
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL);
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS, victim->getClass());
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, victim->getRace(true));
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, victim->getRace());
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA, GetAreaId());
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL, 1, 0, victim);
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UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL, 1, 0, victim);
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@@ -10270,7 +10271,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
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// only one mount ID for both sides. Probably not good to use 315 in case DBC nodes
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// change but I couldn't find a suitable alternative. OK to use class because only DK
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// can use this taxi.
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uint32 mount_display_id = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetTeamId(true), npc == nullptr || (sourcenode == 315 && getClass() == CLASS_DEATH_KNIGHT));
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uint32 mount_display_id = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetTeamId(), npc == nullptr || (sourcenode == 315 && getClass() == CLASS_DEATH_KNIGHT));
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// in spell case allow 0 model
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if ((mount_display_id == 0 && spellid == 0) || sourcepath == 0)
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@@ -10365,7 +10366,7 @@ void Player::ContinueTaxiFlight()
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LOG_DEBUG("entities.unit", "WORLD: Restart character {} taxi flight", GetGUID().ToString());
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uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourceNode, GetTeamId(true), true);
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uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourceNode, GetTeamId(), true);
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if (!mountDisplayId)
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return;
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@@ -10534,7 +10535,7 @@ void Player::InitDataForForm(bool reapplyMods)
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void Player::InitDisplayIds()
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{
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
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if (!info)
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{
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LOG_ERROR("entities.player", "Player {} has incorrect race/class pair. Can't init display ids.", GetGUID().ToString());
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@@ -10655,7 +10656,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin
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return false;
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}
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if (!IsGameMaster() && ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && GetTeamId(true) == TEAM_ALLIANCE) || (pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && GetTeamId(true) == TEAM_HORDE)))
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if (!IsGameMaster() && ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && GetTeamId() == TEAM_ALLIANCE) || (pProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && GetTeamId() == TEAM_HORDE)))
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{
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return false;
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}
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@@ -11317,7 +11318,7 @@ void Player::ReportedAfkBy(Player* reporter)
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WorldLocation Player::GetStartPosition() const
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{
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(true), getClass());
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
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uint32 mapId = info->mapId;
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if (getClass() == CLASS_DEATH_KNIGHT && HasSpell(50977))
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return WorldLocation(0, 2352.0f, -5709.0f, 154.5f, 0.0f);
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@@ -14599,7 +14600,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
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stmt->SetData(index++, GetGUID().GetCounter());
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stmt->SetData(index++, GetSession()->GetAccountId());
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stmt->SetData(index++, GetName());
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stmt->SetData(index++, getRace(true));
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stmt->SetData(index++, getRace());
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stmt->SetData(index++, getClass());
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stmt->SetData(index++, GetByteValue(PLAYER_BYTES_3, 0)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect
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stmt->SetData(index++, GetLevel());
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@@ -14717,7 +14718,7 @@ void Player::_SaveCharacter(bool create, CharacterDatabaseTransaction trans)
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// Update query
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHARACTER);
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stmt->SetData(index++, GetName());
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stmt->SetData(index++, getRace(true));
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stmt->SetData(index++, getRace());
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stmt->SetData(index++, getClass());
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stmt->SetData(index++, GetByteValue(PLAYER_BYTES_3, 0)); // save gender from PLAYER_BYTES_3, UNIT_BYTES_0 changes with every transform effect
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stmt->SetData(index++, GetLevel());
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