From 3ea02712d4e4fc44536acccfb6fb785d098a6073 Mon Sep 17 00:00:00 2001 From: Dan <83884799+elthehablo@users.noreply.github.com> Date: Tue, 26 Mar 2024 22:23:02 +0100 Subject: [PATCH] fix(Scripts/TheEye): make Void Reaver abilities ignore LOS (#18613) * initial * Update SpellInfoCorrections.cpp * Update SpellInfoCorrections.cpp * cast on nearby target on spellcastfail --- .../scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 90bdecbc8..4c9c32681 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -95,10 +95,10 @@ struct boss_void_reaver : public BossAI context.Repeat(12100ms, 15800ms); }).Schedule(3450ms, GROUP_ARCANE_ORB, [this](TaskContext context) { - if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, -18.0f, true)) - me->CastSpell(target, SPELL_ARCANE_ORB, false); - else if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 20.0f, true)) - me->CastSpell(target, SPELL_ARCANE_ORB, false); + if (!DoCastRandomTarget(SPELL_ARCANE_ORB, 0, -18.0f)) + { + DoCastRandomTarget(SPELL_ARCANE_ORB, 0, 18.0f); + } context.Repeat(2400ms, 6300ms); }).Schedule(14350ms, [this](TaskContext context) {