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fix(Scripts/UBRS): Rend's summon spell should be a triggered cast (#9074)
Fixes him not being summoned if Gyth's casting something when the transition hits.
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@@ -105,7 +105,7 @@ public:
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// Let creature fall to 1 HP but prevent it from dying before boss is summoned.
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// Let creature fall to 1 HP but prevent it from dying before boss is summoned.
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damage = me->GetHealth() - 1;
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damage = me->GetHealth() - 1;
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}
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}
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DoCast(me, SPELL_SUMMON_REND);
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DoCast(me, SPELL_SUMMON_REND, true);
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me->RemoveAura(SPELL_REND_MOUNTS);
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me->RemoveAura(SPELL_REND_MOUNTS);
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_summonedRend = true;
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_summonedRend = true;
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}
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}
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