fix(Core/Player): Vertical Message distance (#19302)

* cherry-pick commit (297541e9c9)

* Get rid of unused param

* Merge SendMessageToSetInRange_OwnTeam into SendMessageToSetInRange

Co-authored-by: Badgersson <83663557+dekz120@users.noreply.github.com>
This commit is contained in:
Kitzunu
2024-07-06 15:05:34 +02:00
committed by GitHub
parent c41a5ff336
commit 3c50b1a135
9 changed files with 78 additions and 54 deletions

View File

@@ -479,9 +479,9 @@ public:
virtual void CleanupsBeforeDelete(bool finalCleanup = true); // used in destructor or explicitly before mass creature delete to remove cross-references to already deleted units
virtual void SendMessageToSet(WorldPacket const* data, bool self) const { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
virtual void SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/, bool includeMargin = false, Player const* skipped_rcvr = nullptr) const; // pussywizard!
virtual void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), false, true, skipped_rcvr); } // pussywizard!
virtual void SendMessageToSet(WorldPacket const* data, bool self) const;
virtual void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self) const;
virtual void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const;
virtual uint8 getLevelForTarget(WorldObject const* /*target*/) const { return 1; }