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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 01:59:09 +00:00
feat(Core/Command): Use timestring with all commands (#12050)
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@@ -2374,10 +2374,22 @@ public:
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}
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// mute player for some times
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static bool HandleMuteCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, uint32 notSpeakTime, Tail muteReason)
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static bool HandleMuteCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, std::string notSpeakTime, Tail muteReason)
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{
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std::string muteReasonStr{ muteReason };
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if (notSpeakTime.empty())
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{
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return false;
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}
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if (Acore::StringTo<int32>(notSpeakTime).value_or(0) < 0)
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{
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handler->SendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (muteReason.empty())
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{
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muteReasonStr = handler->GetAcoreString(LANG_NO_REASON);
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@@ -2412,6 +2424,19 @@ public:
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}
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
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int32 muteDuration = TimeStringToSecs(notSpeakTime);
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if (muteDuration <= 0)
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{
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muteDuration = Acore::StringTo<int32>(notSpeakTime).value_or(0);
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}
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if (muteDuration <= 0)
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{
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handler->SendSysMessage(LANG_BAD_VALUE);
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handler->SetSentErrorMessage(true);
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return false;
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}
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std::string muteBy = "";
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if (handler->GetSession())
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{
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@@ -2425,22 +2450,22 @@ public:
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if (target)
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{
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// Target is online, mute will be in effect right away.
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int64 muteTime = GameTime::GetGameTime().count() + notSpeakTime * MINUTE;
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int64 muteTime = GameTime::GetGameTime().count() + muteDuration;
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target->GetSession()->m_muteTime = muteTime;
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stmt->SetData(0, muteTime);
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std::string nameLink = handler->playerLink(player->GetName());
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if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD))
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{
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), secsToTimeString(muteDuration, true).c_str(), muteReasonStr.c_str());
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}
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, secsToTimeString(muteDuration, true).c_str(), muteBy.c_str(), muteReasonStr.c_str());
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}
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else
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{
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// Target is offline, mute will be in effect starting from the next login.
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stmt->SetData(0, -int32(notSpeakTime * MINUTE));
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stmt->SetData(0, -int32(muteDuration));
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}
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stmt->SetData(1, muteReasonStr);
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@@ -2450,7 +2475,7 @@ public:
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_MUTE);
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stmt->SetData(0, accountId);
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stmt->SetData(1, notSpeakTime);
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stmt->SetData(1, muteDuration / MINUTE);
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stmt->SetData(2, muteBy);
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stmt->SetData(3, muteReasonStr);
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LoginDatabase.Execute(stmt);
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@@ -2459,7 +2484,7 @@ public:
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if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
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{
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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sWorld->SendWorldText(LANG_COMMAND_MUTEMESSAGE_WORLD, muteBy.c_str(), nameLink.c_str(), secsToTimeString(muteDuration, true).c_str(), muteReasonStr.c_str());
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}
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else
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{
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@@ -2469,7 +2494,7 @@ public:
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for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
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if (itr->second->GetSession()->GetSecurity())
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ChatHandler(itr->second->GetSession()).PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED,
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(handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : handler->GetAcoreString(LANG_CONSOLE)), nameLink.c_str(), notSpeakTime, muteReasonStr.c_str());
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(handler->GetSession() ? handler->GetSession()->GetPlayerName().c_str() : handler->GetAcoreString(LANG_CONSOLE)), nameLink.c_str(), secsToTimeString(muteDuration, true).c_str(), muteReasonStr.c_str());
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}
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return true;
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