From 3aadaa6d0ffa1ee0e0244601dd1cf66b41fea337 Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Mon, 4 Oct 2021 15:47:44 +0200 Subject: [PATCH] fix(Core/Spells): improve displaying spell category cooldowns in client UI. (#8172) --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index aa0d48a37..177f92f00 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10225,7 +10225,7 @@ void Player::AddSpellAndCategoryCooldowns(SpellInfo const* spellInfo, uint32 ite continue; } - _AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, true); + _AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, !spellInfo->IsCooldownStartedOnEvent() && catrec && rec && catrec != rec); } } }