diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0349f6e46..4f8992a19 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4192,7 +4192,7 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) else { unitTarget->getHostileRefManager().UpdateVisibility(m_spellInfo->Id == 59646); // Night Elf: Shadowmeld - unitTarget->CombatStop(false); + unitTarget->CombatStop(true); } UnitList targets;