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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Common): restyle common lib with astyle (#3461)
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@@ -14,7 +14,7 @@
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#include "Field.h"
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#ifdef _WIN32
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#include <winsock2.h>
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#include <winsock2.h>
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#endif
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#include <mysql.h>
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@@ -24,76 +24,76 @@ typedef bool my_bool;
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class ResultSet
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{
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public:
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ResultSet(MYSQL_RES* result, MYSQL_FIELD* fields, uint64 rowCount, uint32 fieldCount);
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~ResultSet();
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public:
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ResultSet(MYSQL_RES* result, MYSQL_FIELD* fields, uint64 rowCount, uint32 fieldCount);
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~ResultSet();
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bool NextRow();
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uint64 GetRowCount() const { return _rowCount; }
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uint32 GetFieldCount() const { return _fieldCount; }
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bool NextRow();
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uint64 GetRowCount() const { return _rowCount; }
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uint32 GetFieldCount() const { return _fieldCount; }
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#ifdef ELUNA
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std::string GetFieldName(uint32 index) const;
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std::string GetFieldName(uint32 index) const;
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#endif
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Field* Fetch() const { return _currentRow; }
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const Field & operator [] (uint32 index) const
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{
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ASSERT(index < _fieldCount);
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return _currentRow[index];
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}
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Field* Fetch() const { return _currentRow; }
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const Field& operator [] (uint32 index) const
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{
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ASSERT(index < _fieldCount);
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return _currentRow[index];
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}
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protected:
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uint64 _rowCount;
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Field* _currentRow;
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uint32 _fieldCount;
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protected:
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uint64 _rowCount;
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Field* _currentRow;
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uint32 _fieldCount;
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private:
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void CleanUp();
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MYSQL_RES* _result;
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MYSQL_FIELD* _fields;
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private:
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void CleanUp();
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MYSQL_RES* _result;
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MYSQL_FIELD* _fields;
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};
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typedef acore::AutoPtr<ResultSet, ACE_Thread_Mutex> QueryResult;
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class PreparedResultSet
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{
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public:
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PreparedResultSet(MYSQL_STMT* stmt, MYSQL_RES* result, uint64 rowCount, uint32 fieldCount);
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~PreparedResultSet();
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public:
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PreparedResultSet(MYSQL_STMT* stmt, MYSQL_RES* result, uint64 rowCount, uint32 fieldCount);
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~PreparedResultSet();
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bool NextRow();
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uint64 GetRowCount() const { return m_rowCount; }
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uint32 GetFieldCount() const { return m_fieldCount; }
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bool NextRow();
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uint64 GetRowCount() const { return m_rowCount; }
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uint32 GetFieldCount() const { return m_fieldCount; }
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Field* Fetch() const
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{
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ASSERT(m_rowPosition < m_rowCount);
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return m_rows[uint32(m_rowPosition)];
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}
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Field* Fetch() const
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{
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ASSERT(m_rowPosition < m_rowCount);
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return m_rows[uint32(m_rowPosition)];
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}
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const Field & operator [] (uint32 index) const
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{
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ASSERT(m_rowPosition < m_rowCount);
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ASSERT(index < m_fieldCount);
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return m_rows[uint32(m_rowPosition)][index];
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}
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const Field& operator [] (uint32 index) const
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{
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ASSERT(m_rowPosition < m_rowCount);
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ASSERT(index < m_fieldCount);
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return m_rows[uint32(m_rowPosition)][index];
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}
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protected:
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std::vector<Field*> m_rows;
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uint64 m_rowCount;
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uint64 m_rowPosition;
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uint32 m_fieldCount;
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protected:
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std::vector<Field*> m_rows;
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uint64 m_rowCount;
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uint64 m_rowPosition;
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uint32 m_fieldCount;
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private:
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MYSQL_BIND* m_rBind;
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MYSQL_STMT* m_stmt;
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MYSQL_RES* m_res;
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private:
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MYSQL_BIND* m_rBind;
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MYSQL_STMT* m_stmt;
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MYSQL_RES* m_res;
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my_bool* m_isNull;
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unsigned long* m_length;
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my_bool* m_isNull;
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unsigned long* m_length;
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void FreeBindBuffer();
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void CleanUp();
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bool _NextRow();
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void FreeBindBuffer();
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void CleanUp();
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bool _NextRow();
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};
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