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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Common): restyle common lib with astyle (#3461)
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@@ -84,7 +84,7 @@ bool DBCFileLoader::Load(char const* filename, char const* fmt)
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}
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data = new unsigned char[recordSize * recordCount + stringSize];
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stringTable = data + recordSize*recordCount;
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stringTable = data + recordSize * recordCount;
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if (fread(data, recordSize * recordCount + stringSize, 1, f) != 1)
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{
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@@ -210,7 +210,7 @@ char* DBCFileLoader::AutoProduceData(char const* format, uint32& records, char**
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else
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indexTable[y] = &dataTable[offset];
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for (uint32 x=0; x < fieldCount; ++x)
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for (uint32 x = 0; x < fieldCount; ++x)
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{
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switch (format[x])
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{
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@@ -275,17 +275,17 @@ char* DBCFileLoader::AutoProduceStrings(char const* format, char* dataTable)
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offset += sizeof(uint8);
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break;
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case FT_STRING:
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{
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// fill only not filled entries
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char** slot = (char**)(&dataTable[offset]);
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if (!*slot || !**slot)
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{
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const char * st = getRecord(y).getString(x);
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*slot = stringPool + (st - (char const*)stringTable);
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// fill only not filled entries
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char** slot = (char**)(&dataTable[offset]);
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if (!*slot || !** slot)
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{
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const char* st = getRecord(y).getString(x);
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*slot = stringPool + (st - (char const*)stringTable);
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}
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offset += sizeof(char*);
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break;
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}
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offset += sizeof(char*);
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break;
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}
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case FT_LOGIC:
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ASSERT(false && "Attempted to load DBC files that does not have field types that match what is in the core. Check DBCfmt.h or your DBC files.");
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break;
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