mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-24 14:16:31 +00:00
refactor(Scripts/Outland): remove unused imports (#19461)
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@@ -23,6 +23,9 @@
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#include "the_eye.h"
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#include <cmath>
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#include "Player.h"
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#include "SpellScript.h"
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enum Spells
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{
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SPELL_BERSERK = 45078,
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@@ -17,6 +17,8 @@
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "the_eye.h"
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@@ -16,8 +16,9 @@
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*/
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#include "CreatureScript.h"
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#include "Opcodes.h"
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#include "GridNotifiers.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "WorldPacket.h"
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#include "the_eye.h"
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@@ -17,6 +17,7 @@
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "the_eye.h"
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@@ -19,10 +19,6 @@
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#define DEF_THE_EYE_H
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#define DataHeader "TE"
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@@ -19,6 +19,8 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "mechanar.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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enum Says
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{
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@@ -18,11 +18,7 @@
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#ifndef DEF_MECHANAR_H
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#define DEF_MECHANAR_H
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#include "CreatureAI.h"
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#include "CreatureAIImpl.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#define DataHeader "MR"
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@@ -17,7 +17,9 @@
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#include "arcatraz.h"
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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enum MillhouseSays
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@@ -18,10 +18,7 @@
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#ifndef ARCATRAZ_H
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#define ARCATRAZ_H
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#include "CreatureAI.h"
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#include "CreatureAIImpl.h"
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#include "Player.h"
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#include "SpellScript.h"
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#define DataHeader "AZ"
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@@ -19,6 +19,7 @@
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#include "GameTime.h"
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "the_botanica.h"
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@@ -19,7 +19,6 @@
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#define DEF_THE_BOTANICA_H
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define TheBotanicaScriptName "instance_the_botanica"
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