refactor(Scripts/Outland): remove unused imports (#19461)

This commit is contained in:
Francesco Borzì
2024-07-22 00:15:20 +02:00
committed by GitHub
parent 724d33bd73
commit 393d9a5987
45 changed files with 61 additions and 37 deletions

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@@ -23,6 +23,9 @@
#include "the_eye.h"
#include <cmath>
#include "Player.h"
#include "SpellScript.h"
enum Spells
{
SPELL_BERSERK = 45078,

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@@ -17,6 +17,8 @@
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "the_eye.h"

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@@ -16,8 +16,9 @@
*/
#include "CreatureScript.h"
#include "Opcodes.h"
#include "GridNotifiers.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "WorldPacket.h"
#include "the_eye.h"

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@@ -17,6 +17,7 @@
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "the_eye.h"

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@@ -19,10 +19,6 @@
#define DEF_THE_EYE_H
#include "CreatureAIImpl.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "TE"

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@@ -19,6 +19,8 @@
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "mechanar.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
enum Says
{

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@@ -18,11 +18,7 @@
#ifndef DEF_MECHANAR_H
#define DEF_MECHANAR_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "MR"

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@@ -17,7 +17,9 @@
#include "arcatraz.h"
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
enum MillhouseSays

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@@ -18,10 +18,7 @@
#ifndef ARCATRAZ_H
#define ARCATRAZ_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "Player.h"
#include "SpellScript.h"
#define DataHeader "AZ"

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@@ -19,6 +19,7 @@
#include "GameTime.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "the_botanica.h"

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@@ -19,7 +19,6 @@
#define DEF_THE_BOTANICA_H
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define TheBotanicaScriptName "instance_the_botanica"