refactor(Scripts/Outland): remove unused imports (#19461)

This commit is contained in:
Francesco Borzì
2024-07-22 00:15:20 +02:00
committed by GitHub
parent 724d33bd73
commit 393d9a5987
45 changed files with 61 additions and 37 deletions

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@@ -20,6 +20,7 @@
#include "SpellScriptLoader.h"
#include "TaskScheduler.h"
#include "hellfire_ramparts.h"
#include "SpellScript.h"
enum Says
{

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@@ -19,6 +19,7 @@
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "hellfire_ramparts.h"
#include "SpellScript.h"
enum Says
{

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@@ -19,7 +19,6 @@
#define DEF_RAMPARTS_H
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define DataHeader "HR"
#define HellfireRampartsScriptName "instance_hellfire_ramparts"

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@@ -23,6 +23,7 @@
#include "SpellScriptLoader.h"
#include "TaskScheduler.h"
#include "magtheridons_lair.h"
#include "SpellScript.h"
enum Yells
{

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@@ -19,8 +19,6 @@
#define DEF_MAGTHERIDONS_LAIR_H
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define DataHeader "ML"
#define MagtheridonsLairScriptName "instance_magtheridons_lair"

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@@ -21,6 +21,7 @@
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "shattered_halls.h"
#include "SpellScript.h"
enum Texts
{

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@@ -19,8 +19,6 @@
#define DEF_SHATTERED_H
#include "CreatureAIImpl.h"
#include "PassiveAI.h"
#include "SpellScript.h"
#define ShatteredHallsLairScriptName "instance_shattered_halls"