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refactor(Scripts/Outland): remove unused imports (#19461)
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@@ -20,6 +20,7 @@
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "hellfire_ramparts.h"
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#include "SpellScript.h"
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enum Says
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{
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@@ -19,6 +19,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "hellfire_ramparts.h"
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#include "SpellScript.h"
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enum Says
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{
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@@ -19,7 +19,6 @@
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#define DEF_RAMPARTS_H
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define DataHeader "HR"
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#define HellfireRampartsScriptName "instance_hellfire_ramparts"
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@@ -23,6 +23,7 @@
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "magtheridons_lair.h"
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#include "SpellScript.h"
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enum Yells
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{
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@@ -19,8 +19,6 @@
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#define DEF_MAGTHERIDONS_LAIR_H
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#include "CreatureAIImpl.h"
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#include "SpellScript.h"
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#define DataHeader "ML"
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#define MagtheridonsLairScriptName "instance_magtheridons_lair"
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@@ -21,6 +21,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "shattered_halls.h"
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#include "SpellScript.h"
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enum Texts
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{
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@@ -19,8 +19,6 @@
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#define DEF_SHATTERED_H
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#include "CreatureAIImpl.h"
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#include "PassiveAI.h"
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#include "SpellScript.h"
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#define ShatteredHallsLairScriptName "instance_shattered_halls"
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